Thread: EQ2 Development
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  #4  
Old 06-07-2005, 02:50 AM
fathernitwit
Developer
 
Join Date: Jul 2004
Posts: 773
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on the note of dynamic opcodes, which I think LE grabbed from my work on emu, you might also consider grabbing my perl packet tools (maybe convert them to python if that makes daeken happy).
http://www.eqemulator.net/wiki/wikka...ka=PerlPackets
basically lets you make packets on the fly, without recompiling (just reload your perl file). Or even read them in hex from a file and not even have to reload your perl.
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