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  #7  
Old 12-11-2006, 04:36 PM
bufferofnewbies
Hill Giant
 
Join Date: Dec 2005
Location: Lurking in KY
Posts: 239
Default

I have no clue what most of that stuff does, but I do see that:

on Line 185:
Code:
void QuestManager::me(const char *str) {
	if (!initiator)
		return;
	entity_list.MessageClose(initiator, false, 200, 10, str);
}
is listed where

on Line 351:
Code:
void QuestManager::emote(const char *str) {
	npc->Emote(str);
}
is used.

Not sure why there is a difference, but even if I did: my knowledge of how to rebuild the exe files are severly limited. My best bet atm is to just suck it up and go on with my other things until I get time to study c++ some.

Thanks for showing me where it was, I get lost looking for things when I don't know where Im going. Haha
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