I have no clue what most of that stuff does, but I do see that:
on Line 185:
Code:
void QuestManager::me(const char *str) {
if (!initiator)
return;
entity_list.MessageClose(initiator, false, 200, 10, str);
}
is listed where
on Line 351:
Code:
void QuestManager::emote(const char *str) {
npc->Emote(str);
}
is used.
Not sure why there is a difference, but even if I did: my knowledge of how to rebuild the exe files are severly limited. My best bet atm is to just suck it up and go on with my other things until I get time to study c++ some.
Thanks for showing me where it was, I get lost looking for things when I don't know where Im going. Haha