Thread: Ac?
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  #7  
Old 02-13-2008, 06:58 AM
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cavedude
The PEQ Dude
 
Join Date: Apr 2003
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I can't tell you exactly how it works, KLS wrote the system.

Those 3 variables are not used when Combat:UseIntervalAC is set to true. I'm really going to try to free up some time to convert the last remaining variables to rules so we can drop that ancient table. All it does is cause confusion *sigh* With it set to false, odds are the default AC system is broken anyway.

IntervalAC is just the name of the current AC system.

Using a level 200 toon is an unfair test really, as that is WAY higher than what even Live EQ supports. The results can be unexpected. However did you remember to set your skills? If your defense is 0, for example they're going to whack you, and whack you hard regardless of anything else. Likewise, if your skills are too high (level 1 player with 400 skills) you're going to be hitting for full every time.
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