I set the npc_value on all mobs that didn't already have -1 to that, and they still wouldn't attack, but when I changed the name, stats, etc. of the preset Freeport guards, it worked... However, I was looking to spawn a custom mob instead of chasing down guards and getting rid of their 500+ waypoints :P
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Building Server
Legends of Time - Full Custom/Legit Roleplay, need devs
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