Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Q&A

Quests::Q&A This is the quest support section

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old 04-12-2008, 02:08 PM
merb
Sarnak
 
Join Date: Jul 2005
Location: Ohio
Posts: 72
Default

I set the npc_value on all mobs that didn't already have -1 to that, and they still wouldn't attack, but when I changed the name, stats, etc. of the preset Freeport guards, it worked... However, I was looking to spawn a custom mob instead of chasing down guards and getting rid of their 500+ waypoints :P
__________________
Building Server
Legends of Time - Full Custom/Legit Roleplay, need devs
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 02:25 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3