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Old 05-29-2008, 09:23 AM
Congdar
Developer
 
Join Date: Jul 2007
Location: my own little world
Posts: 751
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Quote:
Originally Posted by davood3 View Post
List of stuff that I'd like to see added/ fixed:

*Group heals hitting the bots..
Wish granted... this was working but I added a check to group teleports because group porting of bots crashed the zone and that check broke the group heals. Unfortunately the group heal over time spells have the same identifier as group teleports(spells[spell_id].targettype == ST_GroupTeleport) which is kinda strange. I've added some checks to get by this for the group heal over time spells, I didn't check the flat group heals yet, do those fail too?

Quote:
Originally Posted by davood3 View Post
*Armor/robe tinting (from the item, not from dyes), default colors are weak
This isn't bot specific code and I couldn't find any tint code that wasn't specifically related to the Client Character only.

Quote:
Originally Posted by davood3 View Post
*Misc display bugs, like equipped weapons not being refreshed properly, and helmets (hah)
I made some changes that probably fix this... not sure about why helmets aren't showing.

Quote:
Originally Posted by davood3 View Post
Options that we can toggle in the rules maybe:

*Option to make the bot inherit the masters guild tag and show up in /who alls, and auto respond to tells with "I am soandso's bot"
This would be quite the feature to code. Maybe somebody can take this on.

Quote:
Originally Posted by davood3 View Post
*Option to randomly stagger their distances to the master
I've tried messing with this but the /follow command has it's own idea of distance and there is some staggering already.

Quote:
Originally Posted by davood3 View Post
*Option to have them "walk" like regular pets instead of chain teleporting around with the master.
There may be something I can do here, but it would lose what little staggering there is now and all the bots would end up in one spot.

These fixes aren't available for download yet. I'll try and put them up in the next couple of days.