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Old 12-09-2011, 03:10 PM
bad_captain
Developer
 
Join Date: Feb 2009
Location: Cincinnati, OH
Posts: 512
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I'll take a look at that. It should help. I've identified pretty much all the packets used for timer, setting stance, suspending, etc. I use SoD on my private server, so I would need to figure those out. I'll look at what you have and see where that gets me.

One issue I've run into is different sized structures for merc responses based on merc proficiency . I haven't found a similar example where a structure contains a different number of data fields, not just different size based on text included. Can you think of any? For example, melee journeyman mercs include 2 more int32s, while journeymen casters have 4 more int32s. I also dont have any data on any mercs above journeyman tier 1.
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