Thread: Item stacksize
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  #8  
Old 01-23-2012, 02:08 AM
lerxst2112
Demi-God
 
Join Date: Aug 2010
Posts: 1,742
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Try changing this:

Code:
struct Merchant_Sell_Struct {
/*000*/    int32 npcid;			// Merchant NPC's entity id
/*004*/    int32 playerid;		// Player's entity id
/*008*/    int32 itemslot;
           int32 unknown12;
/*016*/    int8  quantity;		// Already sold
/*017*/    int8  Unknown016[3];
/*020*/    int32 price;
};
To this:

Code:
struct Merchant_Sell_Struct {
/*000*/    int32 npcid;			// Merchant NPC's entity id
/*004*/    int32 playerid;		// Player's entity id
/*008*/    int32 itemslot;
           int32 unknown12;
/*016*/    int32 quantity;		// Already sold
/*020*/    int32 price;
};
That might actually break something, but cross your fingers and prepare to change it back.
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