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Old 12-08-2013, 03:11 PM
Lucia Moore
Sarnak
 
Join Date: Sep 2013
Posts: 32
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Quote:
Originally Posted by rencro View Post
By chance is the "tutorial" button enabled when the character is created, I assume you may have reassigned the tutorial zone to 0 and its trying to send your characters to tutorial, but when it cant find a proper zone id it craps out to its last choice which is Crescent Reach. Perhaps try disabling the tutorial button as well..

I built a new peq today, and created a human agnostic monk. If I have tutorial enabled, world will spit out:

Code:
No starts_zones entry in database, using defaults
Then I start in tutorial zone which is tutorialB

Then created new human agnostic monk and unclicked tutorial:
Code:
Found starting location in start_zones
And it puts me in qeynos2 as it should

What does your world report after creating new chars, and by chance have you changed the WorldTutorialZoneID?
It looks like people are reading the replies to my post without actually reading what I typed.

People aren't spawning in the tutorial zone, they're spawning in Crescent Reach when I choose to spawn in Freeport.

This issue only happens when I try to have someone spawn in the OLD Freeport. Spawning in Qeynos works just fine for human characters, but any time I pick either West Freeport or East Freeport off of the list of starting zones, I spawn in Crescent Reach instead. The tutorial button is not clicked.

To reiterate: I changed all of the start_zone entries that were aimed at the NEW Freeport zones to the OLD Freeport zones, and I updated the XYZ coordinates to a valid location. Attempting to start in Freeport instead spawns players in Crescent Reach. There is no server error feedback indicating why this is happening, and I cannot find anything in the start_zones entries pointing to Crescent Reach either.
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