Quote:
Originally Posted by rencro
By chance is the "tutorial" button enabled when the character is created, I assume you may have reassigned the tutorial zone to 0 and its trying to send your characters to tutorial, but when it cant find a proper zone id it craps out to its last choice which is Crescent Reach. Perhaps try disabling the tutorial button as well..
I built a new peq today, and created a human agnostic monk. If I have tutorial enabled, world will spit out:
Code:
No starts_zones entry in database, using defaults
Then I start in tutorial zone which is tutorialB
Then created new human agnostic monk and unclicked tutorial:
Code:
Found starting location in start_zones
And it puts me in qeynos2 as it should
What does your world report after creating new chars, and by chance have you changed the WorldTutorialZoneID?
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It looks like people are reading the replies to my post without actually reading what
I typed.
People aren't spawning in the tutorial zone, they're spawning in Crescent Reach when I choose to spawn in Freeport.
This issue
only happens when I try to have someone spawn in the OLD Freeport. Spawning in Qeynos works just fine for human characters, but any time I pick either West Freeport or East Freeport off of the list of starting zones, I spawn in Crescent Reach instead. The tutorial button is not clicked.
To reiterate: I changed all of the start_zone entries that were aimed at the NEW Freeport zones to the OLD Freeport zones, and I updated the XYZ coordinates to a valid location. Attempting to start in Freeport instead spawns players in Crescent Reach. There is no server error feedback indicating why this is happening, and I cannot find anything in the start_zones entries pointing to Crescent Reach either.