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  #1  
Old 02-04-2004, 03:25 AM
Drawde
Dragon
 
Join Date: Jan 2002
Posts: 521
Default Weather, and NPC titles/lastname

I've a couple of questions about the weather and NPC title features in EQEmu.

Firstly, weather - AFAIK the "weather" flag in the zone table needs to be set to 1 for rain, 2 for snow, and 0 for
none. However, it is set to 1 for all zones, and I've never seen it rain.
Looking at the 0.5.3DR3 code, the weather code appears to be complete, however. Is it broken in the current version, or
am I doing something wrong?

Secondly, the "lastname" flag in npc_types, I assume this is used for NPC titles such as "Warrior Guildmaster", "Spell Merchant", "Banker", etc.
However, it doesn't seem to have any effect - whatever you put here, the NPC has no title, other tha : n shopkeepers and bankers which have
an automatically-generated one ("EQEmu Shopkeeper", etc.)
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  #2  
Old 02-04-2004, 05:29 AM
Edgar1898
Senior Member
Former EQEmu Developer
Current EQ2Emu Lead Developer
 
Join Date: Dec 2002
Posts: 1,065
Default

The weather works in the latest version, the weather field in the zone table controls the type of weather that the zone should use most of the time whenever the weather timer is triggered. In most zones it should be 1 for rain, however in cold zones it should be 2 for snow. This will allow the server to send weather updates based on the type of zone its in; for example you obviously dont want it to rain most of the time in Everfrost. This does not mean it will not rain in everfrost or snow in other zones, it just means it has a far greater chance to use the default weather. You will be able to tell how long it will be until the next weather update by looking at your console window. You will see something like this:

Code:
[Status] Weather should change in 6528 seconds
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  #3  
Old 02-04-2004, 06:50 AM
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samandhi
Demi-God
 
Join Date: Aug 2003
Posts: 1,056
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Quote:
Secondly, the "lastname" flag in npc_types, I assume this is used for NPC titles such as "Warrior Guildmaster", "Spell Merchant", "Banker", etc.
Yes, there is a post somewhere ( I think it is in THIS forum also) written by Scorpious2k that fixes or allows you to change these names...
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  #4  
Old 02-04-2004, 09:32 AM
Shawn319
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Join Date: Jan 2002
Posts: 2,073
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Quote:
Originally Posted by samandhi
Quote:
Secondly, the "lastname" flag in npc_types, I assume this is used for NPC titles such as "Warrior Guildmaster", "Spell Merchant", "Banker", etc.
Yes, there is a post somewhere ( I think it is in THIS forum also) written by Scorpious2k that fixes or allows you to change these names...
I believe this code is in our current version.. and will be released with 0.5.3(final) or 0.5.4.
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  #5  
Old 02-04-2004, 10:12 AM
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Scorpious2k
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Location: USA
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Quote:
Originally Posted by Shawn319
I believe this code is in our current version.. and will be released with 0.5.3(final) or 0.5.4.
I think its already in the available CVS version.
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  #6  
Old 02-04-2004, 08:03 PM
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mollymillions
Hill Giant
 
Join Date: May 2003
Posts: 176
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Good to see you on deck Drawde.
I seem to remember that i did not get any weather until i added the eqtime.cfg file to the server directory (may or may not be related).
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