Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Support > Archive::General Support

Archive::General Support Archive area for General Support's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
  #1  
Old 03-16-2004, 07:40 PM
eq_addict_08
Hill Giant
 
Join Date: Nov 2003
Location: Drunk tank
Posts: 199
Default Marauder's Mire

Hey, I was doing some reading on this zone from when it was available. Seemed as though it was the same "zone" as erud's crossing, just with higher level mobs. So I took a chance and renamed all my erudsxing files to erudsxing2 and whala I can now zone into Marauder's mire. ALso changed database safe point values to match erud's Crossing. Oh well, everyone in the know prolly already knew this, but was exciting to me...
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:25 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3