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  #1  
Old 04-24-2004, 07:36 AM
MindMage
Fire Beetle
 
Join Date: Apr 2004
Location: florida
Posts: 24
Default Mob aggro...

I get mobs aggroing through walls a lot, especially in places like The Warrens. What database should I edit to change this? and any idea what the code would be?

Also, I noticed that Fungi Tunics regent effect does not seem to stack with racial (troll / iksar) regen.

MindMage
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  #2  
Old 04-26-2004, 08:13 AM
Gossamer
Sarnak
 
Join Date: Apr 2004
Posts: 92
Default

Aggro through walls can not be avoided with the current code, as I understand it. They would have to make pathing for each dungeon for the mobs to follow to prevent them from running through the walls/floors/ceilings.
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  #3  
Old 04-26-2004, 09:23 AM
sandy
Hill Giant
 
Join Date: Oct 2002
Posts: 212
Default

no there is a bug in yell help it seems too
they aggro between walls yes but you can aggro the whole dungeon when you aggro just one monster =(
it happens for me in codecay since emu 5.6
i aggro and 30 monsters come from everywhere ...
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  #4  
Old 04-26-2004, 10:53 AM
govtcheeze
Hill Giant
 
Join Date: Mar 2004
Location: South Florida
Posts: 247
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http://www.eqemulator.net/forums/viewtopic.php?t=14018

I know a few people have looked at it, but as of yet there is no fix. I actually set all of my mobs to faction = 0 due to the dungeons being unplayable...this does not affect your gaining and losing faction, but it does stop the crazy trains.
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GovtCheeze, Welfare Warrior
"Listen, here's the thing. If you can't spot the sucker in the first half hour at the table, then you ARE the sucker." -- Mike McDermott, Rounders

Developer of the original (circa 2004):
Loots v2.0, bitch!
Faction v1.0, bitch!
Magelo-like clone v0.3, bitch!
Zone geometry and spawn/path viewer, bitch!
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  #5  
Old 04-26-2004, 10:57 AM
MindMage
Fire Beetle
 
Join Date: Apr 2004
Location: florida
Posts: 24
Default change mob faction

What is the tagline or code I need to change all mobs to 0 faction?

MindMage
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  #6  
Old 04-26-2004, 11:30 AM
govtcheeze
Hill Giant
 
Join Date: Mar 2004
Location: South Florida
Posts: 247
Default

Oops it is the npc_faction table:

Code:
UPDATE npc_faction SET primaryfaction = 0;
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GovtCheeze, Welfare Warrior
"Listen, here's the thing. If you can't spot the sucker in the first half hour at the table, then you ARE the sucker." -- Mike McDermott, Rounders

Developer of the original (circa 2004):
Loots v2.0, bitch!
Faction v1.0, bitch!
Magelo-like clone v0.3, bitch!
Zone geometry and spawn/path viewer, bitch!
Reply With Quote
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