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  #1  
Old 06-07-2004, 01:03 PM
Flame_storm's Avatar
Flame_storm
Sarnak
 
Join Date: Jun 2004
Posts: 59
Default Compileing EmuShareMem.dll errors

Hello, thanks for reading, and please just post the answer if you know it, ive searched for this, but all the threads i found, 143 of emm, had different errors tho. Here is what i get, and sorry if i posted something that has already been posted, but i suck at finding things on the web.

Code:
Compiling...
NPCTypes.cpp
C:\EQemucompile\Sourcecode\EMuShareMem\NPCTypes.h(16) : error C2065: 'CALLBACK_DBLoadNPCTypes' : undeclared identifier
C:\EQemucompile\Sourcecode\EMuShareMem\NPCTypes.h(16) : error C2146: syntax error : missing ')' before identifier 'cbDBLoadNPCTypes'
C:\EQemucompile\Sourcecode\EMuShareMem\NPCTypes.h(16) : error C2059: syntax error : ')'
C:\EQemucompile\Sourcecode\EMuShareMem\NPCTypes.cpp(29) : error C2146: syntax error : missing ')' before identifier 'cbDBLoadNPCTypes'
C:\EQemucompile\Sourcecode\EMuShareMem\NPCTypes.cpp(29) : error C2059: syntax error : ')'
C:\EQemucompile\Sourcecode\EMuShareMem\NPCTypes.cpp(29) : error C2143: syntax error : missing ';' before '{'
C:\EQemucompile\Sourcecode\EMuShareMem\NPCTypes.cpp(29) : error C2447: missing function header (old-style formal list?)
C:\EQemucompile\Sourcecode\EMuShareMem\NPCTypes.cpp(61) : error C2146: syntax error : missing ')' before identifier 'cbDBLoadNPCTypes'
C:\EQemucompile\Sourcecode\EMuShareMem\NPCTypes.cpp(61) : error C2086: 'pDLLLoadNPCTypes' : redefinition
C:\EQemucompile\Sourcecode\EMuShareMem\NPCTypes.cpp(61) : error C2059: syntax error : ')'
C:\EQemucompile\Sourcecode\EMuShareMem\NPCTypes.cpp(61) : error C2143: syntax error : missing ';' before '{'
C:\EQemucompile\Sourcecode\EMuShareMem\NPCTypes.cpp(61) : error C2447: missing function header (old-style formal list?)
Error executing cl.exe.

EMuShareMem.dll - 12 error(s), 0 warning(s)
Please post any links/ answers you kno, thanks for reading this, and thank you for your time.
  #2  
Old 06-07-2004, 01:05 PM
Flame_storm's Avatar
Flame_storm
Sarnak
 
Join Date: Jun 2004
Posts: 59
Default

Oh, BTW, This is DR4. Maybe that will help a lil. Im running on VC++ 6.0, was able to compile Zones and World.exe with no problem, but those NPC types are a pain.

I got files from biosprite, lastest release, 5-29-04
  #3  
Old 06-07-2004, 01:09 PM
masteryoda
Fire Beetle
 
Join Date: Nov 2003
Posts: 7
Default

remove NPCTypes.cpp and .h from the source
  #4  
Old 06-07-2004, 01:10 PM
masteryoda
Fire Beetle
 
Join Date: Nov 2003
Posts: 7
Default

remove NPCTypes.cpp and .h from the source
  #5  
Old 06-07-2004, 01:13 PM
Flame_storm's Avatar
Flame_storm
Sarnak
 
Join Date: Jun 2004
Posts: 59
Default

How, lol. im new to sourceing, been like 5 hrs.
  #6  
Old 06-07-2004, 03:18 PM
animepimp
Dragon
 
Join Date: Jan 2004
Posts: 860
Default

Are you using Visual Studio like the tutorial says? If so then open the project and in the project explorer thing right click those 2 files and click on remove from source.
 

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