Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 09-28-2005, 06:12 AM
Polygon_Window
Fire Beetle
 
Join Date: Jun 2005
Location: Switzerland
Posts: 12
Default Problems with 6.2

I just installed the "new" 6.2 Server (was using my 6.1 a long time)

Everything looks fine...means

Minilogin -> no errors
World.exe -> no errors
boot5zonebat. -> no errors

when i start eqgame.exe i come to the login site...but he hangs with message "Loggin in server---please wait" thing

After i look into minilogin he tells me:

"new client from ip: xxxx:23232" (just example)....so minilogin can see the client

Someone could help me solve this problem?
I tried everything....edit eqhost, mysql (accoun table with user name and ip), loginserver.ini
but nothing worked

EDIT:
Here are my files:

World.exe
[Status] CURRENT_WORLD_VERSION:EQEMu 0.6.2-DR1
[Status] Loading opcodes..
[Status] EMuShareMem loaded
00348B08
[Status] Loading variables..
[Status] Loading zones..
[Status] Clearing groups..
[Status] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=46073
[Status] ./LoginServer.ini read.
[Status] Loading guild ranks..
[Status] Loading guild link..
[Status] EMuShareMem loaded
[Status] Loading GuildList from database...
[Status] Loading ./addon.ini..
[Status] Loading EQ time of day..
[Status] Deleted 0 stale player corpses from database
[Status] Deleted 0 stale player backups from database
Screwing up windows compiles...
TCP listening on: localhost:9000
World server listening on: localhost:9000
Setting World to MiniLogin Server type
Connected to LoginServer: localhost:5999
88235 New TCP connection: 127.0.0.1:16777343
New zoneserver: #1 127.0.0.1:1058
Zoneserver SetConnectInfo: 127.0.0.1:1058: localhost:8784
88313 New TCP connection: 127.0.0.1:16777343
88313 New TCP connection: 127.0.0.1:16777343
88313 New TCP connection: 127.0.0.1:16777343
88313 New TCP connection: 127.0.0.1:16777343
New zoneserver: #2 127.0.0.1:1062
New zoneserver: #3 127.0.0.1:1061
New zoneserver: #4 127.0.0.1:1060
New zoneserver: #5 127.0.0.1:1059
Zoneserver SetConnectInfo: 127.0.0.1:1059: localhost:8782
Zoneserver SetConnectInfo: 127.0.0.1:1060: localhost:8783
Zoneserver SetConnectInfo: 127.0.0.1:1061: localhost:8780
Zoneserver SetConnectInfo: 127.0.0.1:1062: localhost:8781

Minilogin:

LoginServer.ini read.
[Status] Loading opcodes..
Server mode: MiniLogin
Login server listening on port:5999
14156 New Server connection: 127.0.0.1 port: 6916
133640 New client from ip: 127.0.0.1 port: 1063

Zonesbat

[Status] CURRENT_ZONE_VERSION: EQEMu 0.6.2-DR1
[Status] Loading opcodes..
[Status] Mapping Opcodes
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
[Status] EMuShareMem loaded
[Status] Loading npcs
[Status] Loading npc faction lists
[Status] EMuShareMem loaded
[Status] Loading NPC Faction Lists from database...
[Status] Loading loot tables
[Status] Loading Loot tables from database...
[Status] Loading doors
[Status] EMuShareMem loaded
[Status] Loading Doors from database...
[Status] EMuShareMem loaded
[Status] FileLoadSPDat() Loading spells from ./spells_us.txt
[Status] FileLoadSPDat() spells loaded: 6677
[Status] Loading guilds
[Status] Loading guild list
[Status] EMuShareMem loaded
[Status] Loading factions
[Status] Loading titles
[Status] Loading AA effects
[Status] Loading swarm spells
[Status] Loading tributes
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Loading commands
[Status] 183 commands loaded
[Status] Loading embedded perl XS
[Quest] Loading perlemb plugins.
[Quest] Loading perl commands...
[Quest] Loading perlemb plugins.
[Quest] Loading perl commands...
[Status] Starting EQ Network server.
[Status] Entering sleep mode
Connected to worldserver: localhost:9000

loginserver

Code:
### --- This file tells world.exe what loginserver to connect to.
### --- Leave the account and password field BLANK.

### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS.

### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname.
### --- NOTE2: the word "Server" is added to each server automaticly.

# READ README.TXT

[LoginServer]
loginserver=localhost
loginserver2=localhost
loginport=5999
loginport2=5999
worldname=1234567891
worldaddress=localhost
locked=false
account=
password=

[WorldServer]
Defaultstatus=
Unavailzone=

[ChatChannelServer]
worldshortname=
chataddress=
chatport=

[LoginConfig]
ServerMode=StandAlone
ServerPort=5999


eqhost is localhost:5999

Last edited by Polygon_Window; 09-28-2005 at 02:17 PM..
Reply With Quote
  #2  
Old 09-28-2005, 06:16 AM
Damilis's Avatar
Damilis
Hill Giant
 
Join Date: Dec 2002
Location: Nottingham!!
Posts: 217
Default

Have you entered:

Code:
INSERT INTO variables (varname, value, information) VALUES ('LoginType', 'Minilogin', 'Set this to Minilogin to login using a minilogin server :)');
I remember having the same issue on mine before I tried this.
__________________
GM/ServerOP - Shadows of Norrath
Reply With Quote
  #3  
Old 09-28-2005, 06:18 AM
Polygon_Window
Fire Beetle
 
Join Date: Jun 2005
Location: Switzerland
Posts: 12
Default re

Yes i did

i retried it, but mysql gives me duplicate error...so i think its in
Reply With Quote
  #4  
Old 09-28-2005, 06:23 AM
tallerin
Hill Giant
 
Join Date: Mar 2005
Posts: 165
Default

If you enter your login and pass and it hangs up with the window saying Loggin in server---please wait. this is how i get past this when it happens to me

Tab-Return-Tab-Return-Return it goes right it should login to the server select screen.
Reply With Quote
  #5  
Old 09-28-2005, 06:26 AM
Polygon_Window
Fire Beetle
 
Join Date: Jun 2005
Location: Switzerland
Posts: 12
Default re

Tried the tab-enter thing...didnt work
Reply With Quote
  #6  
Old 09-28-2005, 06:30 AM
Damilis's Avatar
Damilis
Hill Giant
 
Join Date: Dec 2002
Location: Nottingham!!
Posts: 217
Default

Quote:
Originally Posted by tallerin
If you enter your login and pass and it hangs up with the window saying Loggin in server---please wait. this is how i get past this when it happens to me

Tab-Return-Tab-Return-Return it goes right it should login to the server select screen.

If this works then this is a nice little tidbit of info


Poly, are you running server and client on same machine? If that little trick above doesnt work, you might want to consider:

-replace all occurences of 'localhost' with '127.0.0.1'

-OR-

-having minilogin 'listen' on your external IP instead of 127.0.0.1(localhost)
-point your zones to external IP instead of 127.0.0.1(localhost)
-have your client login to your external IP instead of 127.0.0.1(localhost)


...just some ideas.
__________________
GM/ServerOP - Shadows of Norrath
Reply With Quote
  #7  
Old 09-28-2005, 06:34 AM
tallerin
Hill Giant
 
Join Date: Mar 2005
Posts: 165
Default

hmm i don't see nothing wrong with your eq host or loginserver.ini. However you don't need

loginserver2=localhost
loginport2=5999

only need one loginserver and port.

could also try changing Standalone to minilogin both ways work but have seen some say standalone gives them issue's.

Have you tryed to connect to PEQ server to rule out client issues?

also at what time did you update your client to live before 9/13 or after?

Last edited by tallerin; 09-28-2005 at 02:41 PM..
Reply With Quote
  #8  
Old 09-28-2005, 06:41 AM
Polygon_Window
Fire Beetle
 
Join Date: Jun 2005
Location: Switzerland
Posts: 12
Default re

Tried this 127.0.0.1 change with local host...both ways
didnt work

I have 5 versions of clients. Tried every client (with 2 i can logg in to PEQ)
didnt work

Strange is, my 6.1 server works perfectly (at least in login )
Reply With Quote
  #9  
Old 09-28-2005, 07:00 AM
tallerin
Hill Giant
 
Join Date: Mar 2005
Posts: 165
Default

then the 2 that will login to PEQ are the only 2 that will (should ) work with 6.2 and those two should not work with your 6.1 server.

when you sourced your DB did you source in
Code:
insert into account (name,status, minilogin_ip) values('USERNAME_HERE',250,'127.0.0.1');
Reply With Quote
  #10  
Old 09-28-2005, 07:03 AM
Polygon_Window
Fire Beetle
 
Join Date: Jun 2005
Location: Switzerland
Posts: 12
Default re

Yes i sourced this in.

I dont think its a client problem...else it would give me the "xx07" error...

Or not?
Reply With Quote
  #11  
Old 09-28-2005, 07:13 AM
tallerin
Hill Giant
 
Join Date: Mar 2005
Posts: 165
Default

if you have 2 clients that will connect to PEQ then i doubt it is a client issue with those 2 clients. But the other clients the work with 6.1 will not work on 6.2.

it really looks like it is an account issue to me. you could try inserting another account in your DB and try logging in with that account.
Reply With Quote
  #12  
Old 09-28-2005, 07:16 AM
Polygon_Window
Fire Beetle
 
Join Date: Jun 2005
Location: Switzerland
Posts: 12
Default re

i already created 2 accounts with different names and different ips

means one is 'localhost'
other one is '127.0.0.1'

both didnt work....

Just did a new DB with all the stuff from beginning...nothing changed :-(

its strange
Reply With Quote
  #13  
Old 09-28-2005, 07:28 AM
tallerin
Hill Giant
 
Join Date: Mar 2005
Posts: 165
Default

hmm i'm getting stumped and running outa ideas.

i just tryed with my server and client useing localhost:5999 and i wouldn't let me in so have you tryed changing your eqhost to 127.0.0.1. i use localhost for all my ini files but i use 127.0.0.1 for eqhost. other then that i'm stumped.

[LoginServer]
Host=127.0.0.1:5999
Reply With Quote
  #14  
Old 09-28-2005, 07:44 AM
Polygon_Window
Fire Beetle
 
Join Date: Jun 2005
Location: Switzerland
Posts: 12
Default t

tried with your loginserver idea....

nothing :-(

Looks like god dont want that i run a 6.2 server....

I have a question, since your server is running

Did you made your server with the wiki-walkthrough? If yes, did you just use the original binaris?`Or you used fixed WORLD and ZONE?
Reply With Quote
  #15  
Old 09-28-2005, 07:57 AM
tallerin
Hill Giant
 
Join Date: Mar 2005
Posts: 165
Default

yes the wiki walkthrough is how mine was settup as i wrote it in the way i did each steps. for the none perl 6.2 i used the binaries on source forge now and replaced the zone and world.exe with the ones from the fixed zip.

right now i am using the the perl compile that jimm0thy compiled.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:59 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3