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  #1  
Old 09-26-2005, 04:49 AM
LeftRoad
Sarnak
 
Join Date: Aug 2005
Location: Maine
Posts: 38
Default login server code

I know this subject has been talked about before but with all the recent flak from Sony and 2 C&D orders, what comes next? If they did shut down the EMU I doubt Sony would come after all the thousands of little guys with their own servers that they didn't know about. I guess as long as the little guys had little servers and little followings, who would know?

What is the reason for not releasing the login server code? Is it the crypto? Is crypto necessary to run your server (because of mini-login I would think not)? Can we do without it and still have the crypto-less login server code?

I've seen old login server code out there but haven't seen it work with the newer files it includes. So that route is effectively closed unless someone creative figured it out. If the code for the server is out, and people are working on code for the client, why is the login code secret? That would seem to me to be the full triangle at that point. Change the content and voila, your own personalized MMORPG.

This isn't meant to anger any of the devs with an old question revisited but I know this is on more people's minds than my own. I just needed to find something to do at work besides working
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  #2  
Old 09-26-2005, 01:44 PM
fanman55
Sarnak
 
Join Date: Mar 2005
Location: CA
Posts: 44
Default I agree but...

It would be great if the loginserver source code would be distributed (I could finally make my server fully private for friends and family...) but I think that if it was (handed out), people would know exactly how the public login server worked therefore be able to "hack" into it and do whatever. It kind of sucks that certain people have to wreck it all for the people who would use the source code for non malicious uses, but that
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  #3  
Old 09-28-2005, 04:24 AM
LeftRoad
Sarnak
 
Join Date: Aug 2005
Location: Maine
Posts: 38
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I think I found the same code you're talking about but my knowledge of C is at about the 1st grade level ("yup, that's an IF statement"). The last major programming I ever did was in COBOL. I got the code to compile at least, but it still didn't work. Pouring over the code gave me a headache and I really don't know where to begin. I guess the first step is trying to understand the process (and learning C a whole bunch better than I currently do) and then take it from there.

There are too many bad apples out there destroying things for people. I didn't even think of the hacking aspect of the login server. That brings me back to the days of Diablo online and people with cheat programs going around killing people because they found it funny. It didn't take me long to quit that. Every online game I think I've tried has had that same "can't play it right and have fun so I'll cheat and ruin the game for everyone else" mentality. I doubt any company will ever be able to control/counter that.
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  #4  
Old 09-28-2005, 04:59 AM
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Damilis
Hill Giant
 
Join Date: Dec 2002
Location: Nottingham!!
Posts: 217
Default

Quote:
Originally Posted by LeftRoad
Every online game I think I've tried has had that same "can't play it right and have fun so I'll cheat and ruin the game for everyone else" mentality. I doubt any company will ever be able to control/counter that.
Include Electrodes with the game and make it manditory to wear them to play. That way if a GM finds a cheater, he can kill them. Little by little the cheating population will be eliminated. Of course a lot of innocent people will be killed by the GMs who "Can't GM right and have fun so I will cheat and kill someone"
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  #5  
Old 09-28-2005, 12:53 PM
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mwmdragon
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Join Date: Apr 2003
Location: Winnipeg, Manitoba Canada
Posts: 270
Default hopes and wishes

This has been a dream of mine for a long time. I could get a working login server than my friends and i wouldn't have to wait for a major holiday to play EQ where we can all gather to play EQEmu on the LAN. We would love to just log in togethere on the private server and play whenever but we need to rely on connections and uptime of the login server and problems with packets and such. Long story short, to play in a non lan group righ tnow is to much of a hastle for us, So we play WOWEmu instead. If EQEmu came out with a public server i KNow we would ditch WOWEmu and come back to the EQ world.

I have written a ton of quests for EQEmu but Now I am learning the WOWEmu quest scripting so my friends and I can benefit from the all the quest writing I do. If EQEmu had the loging server I would poor my time back into quests fro EQEmu..

Hope i didn't offend you developers but this is an old issue I think should be revisited.
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  #6  
Old 09-28-2005, 05:41 PM
wize_one
Dragon
 
Join Date: Jan 2004
Location: LasShithole, NV
Posts: 520
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login server code will never be given out.. that has been covered 1000000000000 times before. for lan parties and such just use minilogin.. does the same thing just without the crypto, just have to manually add your friends to the db
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