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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

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  #1  
Old 09-01-2007, 04:11 AM
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froglok23
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Default What Tools can be developed to help world building?

Hi all,

I’d like to know some ideas for tools which could be developed to ease database populating.

my first thought was an application, which showed the map (much the same as the map inside of EQ) but on a larger scale, where you could set NPC's pathing, something like click on a point, then another point, then another point, then set delays, timers, triggers. Something along them lines.

Now I’m happy to write something like this, but in order for me to, if someone who is family with zones/maps from a code point of view could liaise with me, We could get it done much quicker.

So please, submit your WELL THOUGHT OUT ideas and suggestions here, the more tools we write to do replace manually doing things, the less the error rate will be and the better the end result will be.

- froglok
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  #2  
Old 09-01-2007, 04:26 AM
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froglok23
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Default Idea's

Suggestion: Adding Loot to a NPC application

An updated version of my original tool I wrote to add look to a NPC. Now I think we can make it more flexible and more powerful, eliminating any errors which come from doing it manually.

Suggestion: Adding of NPCs to zones

A tool, which allows you to create a NPC visually... maybe WC can help with this as to put support in to see visually how the NPC will look Could this also be combined with adding loot to the NPC?

Possibility just having a NPC Editing Application, which does everything for NPC's

Suggestion: Quest Writer application

Something sumular to what the SQL builder applications are. It would allow you to construct your quests, add in default event handles. Would also have a "syntax checker"


They just came to be

- froglok
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  #3  
Old 09-01-2007, 05:47 AM
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froglok23
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Default

Well this will teach me for posting completly in the wrong section.

Seem that we already have a quest writer and NPC application. Sweet!

Id still like to here suggestions on what others we can have to life easier.

- froglok
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  #4  
Old 09-01-2007, 01:56 PM
GeorgeS
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Default

Hey Frog, one of the best tools I could imagine that have not been made is a visual map 2D, NPC spawn tool, similar to what you've described.

We would need how to take a zone, create a 2D top down view.
Then select a NPC, point to where you want to spawn it.
Grid/paths can be displayed as well if there's one.
Create grids/paths on the fly by mouse pointing around.

I know the S3D files contain geometry details and then there's the zoneconverter source code which is on my site.

I've debated on how to write this, but without x,y,z data, it's much harder. I.e working from a top down screen capture of the zone.


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  #5  
Old 09-01-2007, 11:14 PM
gernblan
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Anything that can get us into eqg files would be a big help.

Fixing azone would rock, also.
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  #6  
Old 09-01-2007, 11:15 PM
gernblan
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IN other words... any of the tools out there that only work with 3sd files .. well, with Anniversarry support coming... we're all going to need some good zone tools that work with eqg files.
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