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Quests::Q&A This is the quest support section |

09-30-2008, 02:45 PM
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Discordant
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Join Date: Oct 2005
Location: michigain
Posts: 260
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get class that did finishing blow
how would i get the class of the player that got the finishing blow on a mob and then repop him if its not = to random class
example
Code:
my $Random;
sub EVENT_SPAWN
{
quest::setnexthpevent(20);
$Random = quest::ChooseRandom(Warrior,Cleric,Paladin,Ranger,Shadowknight,Druid,Monk,Bard,Rogue,Shaman,Necromancer,Wizard,Magician,Enchanter,Beastlord,Berserker);
}
sub EVENT_HP
{
if($hpevent == 20)
{
quest::shout("Only The powers of a $Random can defeat me!");
quest::setnexthpevent(0);
}
if($hpevent == 0)
{
if($client->$class eq $Random)
{
quest::spawn2(1325,0,0,-144.6,-401.2,-2.7,63.1);
quest::shout("You Cannot Defeat me!");
quest::depop();
}
else
{
quest::shout("You are the right class!");
}
}
}
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09-30-2008, 07:18 PM
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Discordant
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Join Date: Oct 2005
Location: michigain
Posts: 260
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is there no way to find who did the killing blow?
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10-01-2008, 02:37 AM
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Discordant
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Join Date: Oct 2005
Location: michigain
Posts: 260
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ok i got this working but not all the way.
Code:
my $Random;
my $x;
my $y;
my $z;
my $h;
sub EVENT_SPAWN
{
$x = $npc->GetX();
$y = $npc->GetY();
$z = $npc->GetZ();
$h = $npc->GetHeading();
$Random = quest::ChooseRandom(Warrior,Cleric,Paladin,Ranger,Shadowknight,Druid,Monk,Bard,Rogue,Shaman,Necromancer,Wizard,Magician,Enchanter,Beastlord,Berserker);
quest::setnexthpevent(90);
}
sub EVENT_HP
{
if($hpevent == 90)
{
quest::shout("Only The powers of a $Random can defeat me!");
}
}
sub EVENT_DEATH
{
if($class eq $Random)
{
quest::shout("You Have Defeated me!");
}
else
{
quest::spawn2(1333,0,0, $x,$y,$z,$h);
quest::shout("You Cannot Defeat me!");
$mob->SetTarget($mobid);
$npc->kill();
}
}
when they die they give exp and then shouting You Cannot Defeat me but then leaves a corpse thats lootable and does not respawn..
what i want to do is not give exp if i can but i don't really care about the exp what i care about is if your not the right class that kills them then don't leave a corpse and repop.
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10-01-2008, 02:38 AM
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Sarnak
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Join Date: May 2008
Location: Halas
Posts: 42
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edit: Or not...
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10-01-2008, 04:09 PM
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Discordant
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Join Date: Oct 2005
Location: michigain
Posts: 260
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or not? im guessing you posted something that did not work?
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10-01-2008, 07:29 PM
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Developer
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Join Date: Mar 2003
Posts: 1,498
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EVENT_DEATH will trigger as the mob dies, so you will not be able to prevent it from dying and leaving a corpse. However, why don't you make it do all this at a 0% health event? Granted if your NPC does not have a lot of hit points, there is a possibility of him still dying upon final blow from 1% to death... Just an option.
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10-01-2008, 07:48 PM
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Discordant
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Join Date: Oct 2005
Location: michigain
Posts: 260
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ok i have no problem with doing that but how do i find out who hit him last at that point
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