Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Linux Servers

Support::Linux Servers Support forum for Linux EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-18-2009, 10:24 AM
Xelaan
Sarnak
 
Join Date: May 2009
Location: NJ
Posts: 38
Default Installing a server on Debian Linux (trying)

Hi,

Sorry if some of this has been addressed elsewhere, I have search around the forums and didn't see what I was looking for. I am (trying) building a EQEmulator server on debian linux. I am only using this as a server no client running on it.

I am installing EQEmu on Debian (I understand that is the preferred OS for support around here) . I am following the Wiki for Debian install. The switch to SVN seems to have happened after the guide was written so I sort of fell into the wind during my install. I installed the source from the SVN and complied it. I created the symbolic links to the needed files in my server directory. I have MySQL installed. I downloaded the peq database using SVN and the peq quests using SVN. I loaded the database into MySQL.

I copied the quests into my eqemu server directory.

I am lost with maps is there an SVN for those? I have found a number of links and I am not sure which one is the current versions. Once I get them do I simply copy them into the maps directory under EqEmu?

I know i need to modify my eqemu_config.xml file. If I wanted to create a private server (for the moment) do i simply change the short and long names and the ip addresses? (I would like the server accessible from both inside and outside my network (I have set the port forwarding on my router to this server).

Finally, how do I start the server so clients can connect, create accounts, and play. Are the three scripts in the Debian Wiki the correct way to run things these days?

I have read about Minilogin, I assume I will need to install and run this to connect clients as well but the Wiki didn't mention it so i was not certain.

Any help is appreciated, and again sorry if I am duplicating questions.

Jim
Reply With Quote
  #2  
Old 05-18-2009, 11:33 AM
Xelaan
Sarnak
 
Join Date: May 2009
Location: NJ
Posts: 38
Default

Update - Got my world server running. It launched 5 dynamic zones . It is using the eqemulator.net login server or so it appears. I am fine with running a public server (was a long term goal anyways).

I am still lost about what maps files I need to put in my server/Maps directory.

Do I need to register my server with the eqemulator.net site for people to access it?

Once my server is on eqemulator all I need to do is point my eqhosts.txt in my EQ Titanium directory at eqemulator.net:5998?

I assume I need to create an account for me there as well right?

Code:
29259 [05.18. - 11:16:49] [NET__IDENTIFY] Registered patch 6.2
29259 [05.18. - 11:16:49] [NET__IDENTIFY] Registered patch Titanium
29259 [05.18. - 11:16:49] [NET__IDENTIFY] Registered patch SoF
29259 [05.18. - 11:16:49] [WORLD__LS] Connecting to login server...
29259 [05.18. - 11:16:49] [COMMON__THREADS] Starting TCPConnectionLoop with thread ID -1310434416
29259 [05.18. - 11:16:49] [WORLD__LS] Connected to Loginserver: eqemulator.net:5998
29259 [05.18. - 11:16:49] [WORLD__LS] Loginserver provided 98.221.225.0 as world address
29259 [05.18. - 11:16:58] [WORLD__ZONE] New TCP connection from 127.0.0.1:52814
29259 [05.18. - 11:16:58] [WORLD__CONSOLE] New launcher from 127.0.0.1:52814
29259 [05.18. - 11:16:58] [WORLD__LAUNCH] Adding pending launcher 1
29259 [05.18. - 11:16:58] [WORLD__LAUNCH] Launcher Identified itself as 'zone'. Loading zone list.
29259 [05.18. - 11:16:58] [WORLD__LAUNCH] Removing pending launcher 1. Adding zone to active list.
29259 [05.18. - 11:17:03] [WORLD__LAUNCH] zone: dynamic_01 reported state STARTED (1 starts)
29259 [05.18. - 11:17:23] [WORLD__LAUNCH] zone: dynamic_02 reported state STARTED (1 starts)
29259 [05.18. - 11:17:25] [WORLD__LAUNCH] zone: dynamic_03 reported state STARTED (1 starts)
29259 [05.18. - 11:17:29] [WORLD__LAUNCH] zone: dynamic_04 reported state STARTED (1 starts)
29259 [05.18. - 11:17:31] [WORLD__LAUNCH] zone: dynamic_05 reported state STARTED (1 starts)
29259 [05.18. - 11:17:46] [WORLD__ZONE] New TCP connection from 127.0.0.1:52815
29259 [05.18. - 11:17:46] [WORLD__ZONE] New TCP connection from 127.0.0.1:52816
29259 [05.18. - 11:17:46] [WORLD__ZONE] New TCP connection from 127.0.0.1:52817
29259 [05.18. - 11:17:46] [WORLD__CONSOLE] New zoneserver #1 from 127.0.0.1:52817
29259 [05.18. - 11:17:46] [WORLD__CONSOLE] New zoneserver #2 from 127.0.0.1:52816
29259 [05.18. - 11:17:46] [WORLD__CONSOLE] New zoneserver #3 from 127.0.0.1:52815
29259 [05.18. - 11:17:46] [WORLD__ZONE] [3] Zone started with name dynamic_02 by launcher zone
29259 [05.18. - 11:17:46] [WORLD__ZONE] [3] Auto zone port configuration.  Telling zone to use port 7000
29259 [05.18. - 11:17:46] [WORLD__ZONE] [2] Zone started with name dynamic_01 by launcher zone
29259 [05.18. - 11:17:46] [WORLD__ZONE] [2] Auto zone port configuration.  Telling zone to use port 7001
29259 [05.18. - 11:17:46] [WORLD__ZONE] [1] Zone started with name dynamic_03 by launcher zone
29259 [05.18. - 11:17:46] [WORLD__ZONE] [1] Auto zone port configuration.  Telling zone to use port 7002
29259 [05.18. - 11:17:48] [WORLD__ZONE] New TCP connection from 127.0.0.1:52818
29259 [05.18. - 11:17:48] [WORLD__CONSOLE] New zoneserver #4 from 127.0.0.1:52818
29259 [05.18. - 11:17:48] [WORLD__ZONE] [4] Zone started with name dynamic_04 by launcher zone
29259 [05.18. - 11:17:48] [WORLD__ZONE] [4] Auto zone port configuration.  Telling zone to use port 7003
29259 [05.18. - 11:17:49] [WORLD__ZONE] New TCP connection from 127.0.0.1:52819
29259 [05.18. - 11:17:49] [WORLD__CONSOLE] New zoneserver #5 from 127.0.0.1:52819
29259 [05.18. - 11:17:49] [WORLD__ZONE] [5] Zone started with name dynamic_05 by launcher zone
29259 [05.18. - 11:17:49] [WORLD__ZONE] [5] Auto zone port configuration.  Telling zone to use port 7004
29259 [05.18. - 11:19:39] [WORLD__SHUTDOWN] Caught signal 15
29259 [05.18. - 11:19:39] [WORLD__SHUTDOWN] World main loop completed.
29259 [05.18. - 11:19:39] [WORLD__SHUTDOWN] Shutting down console connections (if any).
29259 [05.18. - 11:19:39] [WORLD__SHUTDOWN] Shutting down zone connections (if any).
29259 [05.18. - 11:19:39] [WORLD__SHUTDOWN] Zone (TCP) listener stopped.
29259 [05.18. - 11:19:39] [COMMON__THREADS] Ending TCPServerLoop with thread ID -1215190128
29259 [05.18. - 11:19:39] [WORLD__SHUTDOWN] Client (UDP) listener stopped.
29259 [05.18. - 11:19:39] [COMMON__THREADS] Ending EQStreamFactoryWriterLoop with thread ID -1293501552
29259 [05.18. - 11:19:39] [WORLD__SHUTDOWN] Signaling HTTP service to stop...
29259 [05.18. - 11:19:39] [WORLD__HTTP] Requesting that HTTP Service stop.
29259 [05.18. - 11:19:39] [COMMON__THREADS] Ending TCPServerLoop with thread ID -1223582832
29259 [05.18. - 11:19:39] [COMMON__THREADS] Ending TCPConnectionLoop with thread ID -1310434416
Reply With Quote
  #3  
Old 05-18-2009, 03:06 PM
Xelaan
Sarnak
 
Join Date: May 2009
Location: NJ
Posts: 38
Default

ok,

I loaded the Maps from the Debian Wiki into the Maps directory on my server.

I can bring my client up and see the Server listed on the eqemulator.net login server. (New Firiona Vie)

I have connected to it and created a character on my server. I checked the DB and everything created correctly.

I tried to logon to the server and I am getting a Zone not available error. When I looked in my logs I have an Error #1054 listed below. I think I am pretty close to operational. I am now pretty stuck though. This error is a bit beyond my ability to debug and work around. Any help is appreciated.

Code:
Error in instZOrgID query in database.cpp GetZoneName'SELECT instZOrgID FROM character_ WHERE instZflagNum=77' #1054: Unknown column 'instZOrgID' in 'field list'
Error in GetInstType query 'SELECT instZOrgID FROM character_ WHERE id=1' #1054: Unknown column 'instZOrgID' in 'field list'
Error in instZOrgID query in database.cpp GetZoneName'SELECT instZOrgID FROM character_ WHERE instZflagNum=77' #1054: Unknown column 'instZOrgID' in 'field list'
As listed above I downloaded and compiled everything today 5-19-2009 from the SVN. I also installed the DB from the SVN located at http://projecteqdb.googlecode.com/svn/trunk/
Reply With Quote
  #4  
Old 05-18-2009, 04:26 PM
leslamarch
Discordant
 
Join Date: Sep 2006
Location: Green Bay, WI
Posts: 436
Default

Make sure to use the updates in the update folder... I think the latest PEQ also is using the branch of the SVN

Last edited by leslamarch; 05-19-2009 at 12:31 AM.. Reason: sleeping
Reply With Quote
  #5  
Old 05-18-2009, 04:39 PM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
Default

http://eqemulator.net/forums/showthr...ght=instzorgid

You could try to add the removed columns back to your DB
Code:
ALTER table character_ ADD column `instZflagNum` int(10) unsigned NOT NULL default '0';
ALTER table character_ ADD column `instZOrgID` int(11) NOT NULL default '0';
Reply With Quote
  #6  
Old 05-18-2009, 05:07 PM
Xelaan
Sarnak
 
Join Date: May 2009
Location: NJ
Posts: 38
Default

I think it is getting close now. I ran the queries above and added those fields back into the character_ table.

My friend just tried to logon while I watched the logs, this is the log entries from the eqemu_debug_world.log

Code:
29921 [05.18. - 16:54:12] [WORLD__CLIENT] Connection 67.82.63.141 PASSED banned IPs check.  Processing connection.
29921 [05.18. - 16:54:12] [WORLD__CLIENT] Koloth: Logged in. Mode=(CharSel)
29921 [05.18. - 16:54:12] [WORLD__CLIENT] Koloth: LS Account #132210
29921 [05.18. - 16:54:21] [WORLD__CLIENT] NOCLE: Client disconnected (not active in process)
29921 [05.18. - 16:55:25] [WORLD__CLIENT] Koloth: Name approval request.  Name=Sarus, race=Human, class=Monk
29921 [05.18. - 16:55:25] [WORLD__CLIENT] Koloth: Character creation request from Koloth LS#132210 (67.82.63.141:59639) :
29921 [05.18. - 16:55:25] [WORLD__CLIENT] Koloth: Name: Sarus
29921 [05.18. - 16:55:25] [WORLD__CLIENT] Koloth: Race: 1  Class: 7  Gender: 0  Deity: 210  Start zone: 4
29921 [05.18. - 16:55:25] [WORLD__CLIENT] Koloth: STR  STA  AGI  DEX  WIS  INT  CHA    Total
29921 [05.18. - 16:55:25] [WORLD__CLIENT] Koloth:  85   85   90   90   75   75   75     575
29921 [05.18. - 16:55:25] [WORLD__CLIENT] Koloth: Face: 7  Eye colors: 3 3
29921 [05.18. - 16:55:25] [WORLD__CLIENT] Koloth: Hairstyle: 1  Haircolor: 17
29921 [05.18. - 16:55:25] [WORLD__CLIENT] Koloth: Beard: 255  Beardcolor: 255
29921 [05.18. - 16:55:25] [WORLD__CLIENT] Validating char creation info...
29921 [05.18. - 16:55:25] [WORLD__CLIENT] Found 0 errors in character creation request
29921 [05.18. - 16:55:25] [WORLD__CLIENT] Koloth: Current location: (null)  -807.00, -239.00, -10.25
29921 [05.18. - 16:55:25] [WORLD__CLIENT] Koloth: Bind location: (null)  -807.00, -239.00, -10.25
29921 [05.18. - 16:55:25] [WORLD__CLIENT] Koloth: Character creation successful: Sarus
29921 [05.18. - 16:55:25] [WORLD__CLIENT_ERR] Koloth: Zone not found in database zone_id=189, moveing char to arena character:Sarus
29921 [05.18. - 16:55:25] [WORLD__CLIENT] Koloth: Entering zone (null) (189)
It seems to be having trouble finding the zone still. At least it no longer had the 1054 error. But still cannot logon.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:56 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3