I have updated to the newest SVN on everything from 2 days ago. All is working but I had to use the Public Login server from DevNoob as I could not get the EQEmuLoginServer.exe to accept anything. Basically I can see that my client is trying to log into it, but it spits out some code and then shows it disconnected the client. I have read the Windows Server guide back and front 3 times and tried this on different machines. At this point I am just trying to get connected to it via my local network, then I will tackle getting to it from the outside. Bear in mind that the DevNoob version is currently working but his will not accept SOD clients, as far as I know. I am at a point that I need guidance on where to look to see what the problem is. Also I get the same things with a SOF or TIT client to the EQEmuLoginServer.exe
Code:
0: 00 00 00 00 00 00 00 00 - 02 00 00 00 | ............
ServerOP_LSStatus: Status: 0 Players: 0 Zones: 2
Updating status for server: Dragons Breath
Received server Opcode: 1001, Size: 12
0: 00 00 00 00 00 00 00 00 - 02 00 00 00 | ............
ServerOP_LSStatus: Status: 0 Players: 0 Zones: 2
Updating status for server: Dragons Breath
New Client UDP connection from 192.168.0.31:51509
0: 03 00 00 00 00 00 00 00 - 00 00 0B 00 | ............
Client OPCode: 184 Received
OP_Session_Ready
0: 02 00 00 00 00 00 00 00 - 00 01 65 00 00 00 00 43 | ..........e....C
16: 68 61 74 4D 65 73 73 61 - 67 65 00 | hatMessage.
0: 04 00 00 00 00 02 00 00 - 00 00 8A AB 59 A0 FA EA | ............Y...
16: 14 2E 23 4B 53 2C C8 30 - 22 D2 FE CE 3A 91 CA DB | ..#KS,.0"...:...
32: 14 2E | ..
Client OPCode: 185 Received
OP_Login
0: 04 00 00 00 00 02 00 00 - 00 00 8A AB 59 A0 FA EA | ............Y...
16: 14 2E 23 4B 53 2C C8 30 - 22 D2 FE CE 3A 91 CA DB | ..#KS,.0"...:...
32: 14 2E | ..
User: kevin
Hash: 4340300f0bcf5176953a4580b9ba6643b4914537
Creating credential for account 1.
There are 1 credential record(s).
Output packet size is 90
0: 04 00 00 00 00 02 00 00 - 00 00 0D 9F 27 9B A5 D8 | ............'...
16: 72 60 A1 8F 0F 86 3B 83 - 7A 57 DF 11 17 7F 5E DF | r`....;.zW....^.
32: E9 98 10 70 6E A9 AF 92 - 9C 90 C6 6B F4 AF 57 C4 | ...pn......k..W.
48: 4F 3D 4E A0 E7 2A D6 07 - 7F AC B2 BA A6 24 8C 9D | O=N..*.......$..
64: 09 02 79 F6 F7 83 7E 39 - D4 B9 B2 BA A6 47 8C 9D | ..y...~9.....G..
80: 09 03 F2 A0 42 13 E9 0A - A7 87 | ....B.....
0: 05 00 00 00 00 00 00 00 - 00 00 | ..........
Client OPCode: 186 Received
SERVER LIST Request
Packet Size is 58
0: 04 00 00 00 00 00 00 00 - 00 00 65 01 00 00 00 00 | ..........e.....
16: 01 00 00 00 00 01 00 00 - 00 01 00 00 00 44 72 61 | .............Dra
32: 67 6F 6E 73 20 42 72 65 - 61 74 68 00 45 4E 00 55 | gons Breath.EN.U
48: 53 00 02 00 00 00 00 00 - 00 00 | S.........
Received server Opcode: 1001, Size: 12
0: 00 00 00 00 00 00 00 00 - 02 00 00 00 | ............
ServerOP_LSStatus: Status: 0 Players: 0 Zones: 2
Updating status for server: Dragons Breath
Received server Opcode: 1001, Size: 12
0: 00 00 00 00 00 00 00 00 - 02 00 00 00 | ............
ServerOP_LSStatus: Status: 0 Players: 0 Zones: 2
On the client end, the client sees the server and sees that it is up. You can click login and then the client freezes for a minute or two. You can see the server has already disconnected the client though.