Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Linux Servers

Support::Linux Servers Support forum for Linux EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-02-2012, 05:34 PM
cbotts99
Fire Beetle
 
Join Date: Jun 2012
Posts: 2
Default Pathing questions

I created a spawn and created the grid with 3 and 1 and the 5 way points.

Assigned the npc the grid and repoped the zone.

The npc spawns and starts pathing. However at random times they appear to be falling from the sky type animation. Anyway I can correct this or how do I correct this.

I created the spawn inside the game.

Thanks
Reply With Quote
  #2  
Old 08-02-2012, 06:19 PM
joligario's Avatar
joligario
Developer
 
Join Date: Mar 2003
Posts: 1,498
Default

Sounds like a Z-axis problem and perhaps the terrain. To start off, you could probably check each waypoint's z coords.
Reply With Quote
  #3  
Old 08-02-2012, 06:41 PM
cbotts99
Fire Beetle
 
Join Date: Jun 2012
Posts: 2
Default

Actually it turns out, this happens in cshome so my guess is the map file there is not accurate. Testing in gfay and the issue does not happen.

Thanks for the responce.
Reply With Quote
  #4  
Old 08-02-2012, 09:34 PM
sorvani
Dragon
 
Join Date: May 2010
Posts: 965
Default

probably true. you would get swimming skills ups just standing in CSHome at one point.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:02 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3