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      | Archive::Quests Archive area for Quests's posts that were moved here after an inactivity period of 90 days. |  
	
	
		
	
	
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				03-03-2003, 11:42 PM
			
			
			
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			| Sarnak |  | 
					Join Date: Jan 2003 Location: Oregon/Standing in the RAin 
						Posts: 38
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				 Quests Not Working 
 :(  I have the right npc ids and have a few quests that i want in the quests folder but they dont do anything, do i have to do some thing to make eqemu look in the quests folder for quests? |  
	
		
	
	
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				03-04-2003, 01:57 AM
			
			
			
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			| Sarnak |  | 
					Join Date: Sep 2002 Location: Montreal, QC 
						Posts: 47
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				 I have the same prob. 
 I'm having the same problem here, I have the quests folder up, latest version of EQEmu, right NPC ids.qst with Copy&pasted Script from here and they just don't seem to load. 
				__________________Good, bad ... I'm the guy with the gun.
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				03-04-2003, 02:47 AM
			
			
			
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			| Dragon |  | 
					Join Date: Jun 2002 
						Posts: 776
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 If using the new format, put them in /quests/zonename/
 zonename is the short name of the zone, i.e. what shows up on /w all as the zone the player is in. West Freeport would be freportw, The Hole would be hole, etc.
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				03-04-2003, 05:56 AM
			
			
			
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			| Sarnak |  | 
					Join Date: Sep 2002 Location: Montreal, QC 
						Posts: 47
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				 Problem 
 Ok I compiled the debug zone.exe and checked what it said whenever I tried to initiate a quest, Result was this message : 
Unrecognized Command:
 
Which is an error message in parser.cpp it seems but I have no clue why it wouldn't work. I've been trying for days... I have latest 0.4.3-DR2, The quest is in the /quests/oasis/ folder and I took the quest code from Jaw's exemples, I also tried w/ and without the "," ( ie : "Hail," and "Hail" ) I recompiled a few times to no avail. I don't know what to do anymore :(
 
	Quote: 
	
		| The quest code 
 EVENT_SAY {
 if ($1 == "Hail" && $2 == $me) { say("Greetings $user , would you like me to [bind your soul]? ") }}
 if ($1- =~ "bind" ) { say("Incoming Bind! When you die, you will zone back to this spot.") cast($userid,2049) }
 }
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Any clue ?[/quote]
				__________________Good, bad ... I'm the guy with the gun.
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				03-04-2003, 11:02 AM
			
			
			
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			| Sarnak |  | 
					Join Date: Jan 2003 Location: Oregon/Standing in the RAin 
						Posts: 38
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				 Tryed both ways 
 i tryd to use both ways, i put together some new style quests, but them in there zones and all that good stuff, nothing happens, i tryd the old way nothing happens, its asif the emulator is not looking for the quest at all |  
	
		
	
	
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				03-04-2003, 11:18 AM
			
			
			
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			| Dragon |  | 
					Join Date: Jun 2002 
						Posts: 776
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 && isn't working for me. Try taking that out and just using if ($1 == "Hail")...that should work. Also take the commas out of your quest text, that screws with the script right now. |  
	
		
	
	
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				03-06-2003, 02:40 AM
			
			
			
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			| Hill Giant |  | 
					Join Date: Mar 2002 Location: //say $network 
						Posts: 138
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 My quest addon is very buggy atm. Heres a fix  
	Code: 
EVENT_SAY { 
if ($1- =~ "Hail") { say("Greetings $name , would you like me to [bind your soul]?") } 
if ($1- =~ "bind" ) { say("Incoming Bind! When you die , you will zone back to this spot.") cast($userid,2049) } 
} |  
	
		
	
	
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				03-08-2003, 08:03 AM
			
			
			
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			| Sarnak |  | 
					Join Date: Jan 2003 Location: Oregon/Standing in the RAin 
						Posts: 38
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				 NO! 
 The stuff like the npc ids, and the NPC_SCRIPT 100887 {
 TRIGGER_TEXT:Hail:{
 SAY:Greetings %CHARNAME%, I can [port] you to Antonica if you like, would you like to be ported?
 }
 }
 TRIGGER_TEXT:port:{
 CAST_SPELL 2708{
 SAY:Farewell!
 }
 }
 looks right ? but you put them in the quest folder,name the file with the npc id then it works? dosent see to work for me, i do all this run up and hail the npc and i get no response, i tryd the new format for quests, i find this one ez, when i tryd the new format i still got the same thing.
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				03-08-2003, 08:36 AM
			
			
			
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			| Sarnak |  | 
					Join Date: Jan 2003 Location: Oregon/Standing in the RAin 
						Posts: 38
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   Ok Please forgive my stuipidity, i had the wong npc id! simple as that hehe dont hate me cuz my brain dosnt work right hehehe |  
	
		
	
	
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				03-09-2003, 08:47 AM
			
			
			
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			| Sarnak |  | 
					Join Date: Mar 2003 
						Posts: 55
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 Do the quest directories go on the eq workstation or on the emu server? I've got a split config where my server is on one machine and my eq is on another. Just want to make sure I'm putting things in the right spot to test. Thanks! |  
	
		
	
	
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				03-09-2003, 09:33 AM
			
			
			
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			| Dragon |  | 
					Join Date: Jun 2002 
						Posts: 776
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 Put them in your eqemu folder; eqemufolder\quests\zonename
 eqemufolder is obviously the name of the folder that your emu server is in. Create a quests folder in that directory, then go inside the quests folder and create individual folders for each of the zones. Zone name will need to be the short name.
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