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  #1  
Old 03-22-2012, 11:38 PM
qqqxa
Fire Beetle
 
Join Date: Mar 2012
Location: United States
Posts: 1
Default Backwards compatibility

Hey everyone, I'm brand new to the forums and EQEmu in general. I'm also a rapidly improving C++ software engineer. From what I've gathered after doing some very minimal research, making EQEmu work with older versions of EQ (Platinum etc) would be very difficult. What kind of challenges would be involved in getting it to work with older versions? Also, is there a place I can look to get a broad overview of the code structure so the learning curve isn't so steep? I've never done an open source project before, but I think wouldn't mind contributing.
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  #2  
Old 03-23-2012, 11:25 AM
Caryatis
Dragon
 
Join Date: May 2009
Location: Milky Way
Posts: 541
Default

There is zero point is adding support for clients that nobody wants to use or can get ahold of.

If you want to be helpful, work on features that don't work in newer clients like expeditions, shared tasks, shrouds, etc.
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  #3  
Old 03-23-2012, 01:20 PM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
Default

Protocol is biggest hurdle for clients older than 6.2 as we don't do any sort of protocol translation.
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  #4  
Old 03-23-2012, 03:56 PM
image
Demi-God
 
Join Date: Jan 2002
Posts: 1,290
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Sadly if you want to use older clients you probably need to look into old versions of the EQEMu source. These are readily available on SourceForge among other places but you would have to compile the source and probably mess around to get it working (db and all).

Keep in mind that over the years Sony has decided to change the netcode (SWG/EQ2/EQ in a sense share netcode together). So the more current eqemu source has really no model to even work with the old clients as KLS mentioned.
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