eq isnt just becoming eq2... eq is becomming like any other mmo. It seems like a good business decision to copy ideas that other players like in other mmo's. However, the more eq becomes like other mmo's, the less people will want to play an mmo on the eq engine when others are much more modern. Every eq expansion for the last several years has made me want to play it less.
Wow copied tons from eq, now eq copies more from wow:
Quote:
New out-of-combat regeneration system allows you to sit down and rest after being out of combat for 30 seconds (group) or 5 minutes (raid). An icon displays your status:
Crossed Swords - You are currently in combat.
Hour Glass - You are recovering from combat and cannot rest yet. In addition to the hourglass, there is a timer bar beneath the endurance bar that will count down as you get closer to being rested.
Poison Drop - You are no longer in combat, but cannot rest because of a debuff that is affecting you. You must get rid of the debuff before you can rest. Certain debuffs now have a yellow border instead of a red one. These debuffs do not affect your ability to rest.
Void - The void is the default icon and indicates that you are not in-combat and you can rest at any time.
Energy Swirl - The energy swirl indicates that you are currently resting.
|
In a couple more years it wont matter which mmo you play, they'll all be identical.
...one more reason to take interest in Angelox's classic work, I guess.