Great work devs, 0.30 looks really good from what I've seen so far. The doors
I was dreading having to convert my DB but it actually worked fine, everything imported OK and when I started the game up all the NPCs were in the right places.
I'll hopefully be releasing the next version later today (just testing it first), including a new parser that supports 0.30 and Velious/Luclin race and zone names.
Doors look really good, though lifts don't move (Wood Elves still have to rely on #goto

). Haven't checked out the NPC casting yet, but I've finished the NPC spell lists in my parser.
The combat is much better now with configurable damage, although level-1 monsters seemed to miss me most of the time (even with a low Defence skill).
Really good job though, the emulator is progressing at an amazing pace.