Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::General > Archive::General Discussion

Archive::General Discussion Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-27-2004, 11:50 AM
Jermenator
Fire Beetle
 
Join Date: Aug 2004
Posts: 5
Default OH NO!

Hmm. I searched a little around the site and didn't find the answer...

So I used to play EQemu and have not patched to live in a long time, I decided to get on using all the files I've had since the last time I played, using EQw or EQgame shortcut... It worked fine I got to the server select page. Only Winter's Roar was up really, some other servers too but they weren't populated. This was using the old eqhost.txt... So I changed it and now at the login a prompt comes up about the EQhost... my current EQ host looks like this:

[LoginServer]
Host=eqemulator.net:5995

Prz hralp. What's wrong ?
Reply With Quote
  #2  
Old 08-27-2004, 11:57 AM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default

sounds like you are using a pre 5.7 client; so you need the old eqhost.txt
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
Reply With Quote
  #3  
Old 08-27-2004, 11:59 AM
Jermenator
Fire Beetle
 
Join Date: Aug 2004
Posts: 5
Default

Awesomeness. Could you possibly direct me to either the old eqhost.txt ( &lt;-dumbshit I replaced it without thinking) or the new client?
Reply With Quote
  #4  
Old 08-27-2004, 12:16 PM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default

EQHost:
Code:
[Registration Servers] 
{ 
"register.eqemulator.net:5999" 
} 
[Login Servers] 
{ 
"eqlogin1.eqemulator.net:5997" 
"eqlogin2.eqemulator.net:5997" 
"eqlogin3.eqemulator.net:5997" 
}
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
Reply With Quote
  #5  
Old 08-27-2004, 12:41 PM
Jermenator
Fire Beetle
 
Join Date: Aug 2004
Posts: 5
Default .

Danke sir
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:42 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3