Problem with >this< 0.5.8 (connectivity/crashing) -- S
			 
			 
			
		
		
		
		Before 0.5.8 was "officially" announced on 9/13, I had downloaded precompiled 0.5.8 binaries.  My client was patched with the latest dated file 9/7.  World deleted 'invalid characters' etc...  Everything worked fine.  I could connect to my server, play, etc.   
 
I d/l the source from cvs 9/14, compiled with perl with no errors.  I go to log on, and I get a 1017 from the client, and a bad/expired session error in world.  After a search, my configuration of a router and using the no-ip.com dns with a  modified hosts file (which was fine for 0.5.7-DR 6) apparently would no longer work, per Edgar.  OK, np.  I decide to just connect directly to my cable modem and play until I decide what I want to do long-term. 
 
I fixed my config files, pointing to my ISP-provided IP instead of my domain and localhost.  I did this for loginserver.ini and boot5zones. 
 
Now, world sees my client connect, but the client crashes.  I even d/l the precompiled binaries from cvs like 15 minutes ago, with the same result.  Does anyone have any insight, or some precompiled binaries from around 9/10-9/12 or so? 
 
Edit:  managed to find the binaries from 9/5 (when I d/l'ed them).  client still crashes... going to try going back to the last working setup (no-ip.com method) 
 
Edit #2:  Problem solved... used winEQ and left the game in windowed mode, so game was starting in windowed mode even w/o winEQ.  Used WinEQ to change back to full-screen, and game now works with my compilation of the newest source. 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
			
			
			
			
			
				
			
			
			
		 
		
	
	
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