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  #1  
Old 01-28-2002, 04:18 AM
g2k
Fire Beetle
 
Join Date: Jan 2002
Posts: 5
Default #spawn vs. autospawning

where can I find some info on the difference between #spawn and the spawn stuff in eqadmin. I'm using eqadmin 2.3 and all the spawns i try to create come out looking like either male or female humans no matter what I set the race to I've have tried 39 gnoll and 61 shark in qeynos and qeynos2. the shark works in qeynos with #spawn but not autospawning from the db and the gnoll does the same in qeynos2. I just wanna know how to setup the db to spawn things that look like what they are supposed to.

thanks,
G2k

p.s.
If I posted this in the wrong place i'm sorry. I'm kinda new to this (just downloaded the emu yesterday).
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  #2  
Old 01-28-2002, 08:24 AM
Hmm
Discordant
 
Join Date: Jan 2002
Posts: 276
Default

nearly all non player races is neter sex. ( 2 )
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Hmm...
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  #3  
Old 01-28-2002, 09:30 AM
g2k
Fire Beetle
 
Join Date: Jan 2002
Posts: 5
Default

thanks I'll try that when I get home I'm at school right now and have another class in 2 hours
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  #4  
Old 01-28-2002, 10:53 AM
Shawn319
Demi-God
 
Join Date: Jan 2002
Posts: 2,073
Default

Or if your not sure you can put - as the gender. That checks if its a player race or not and makes the correct dicision.
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  #5  
Old 01-28-2002, 01:35 PM
g2k
Fire Beetle
 
Join Date: Jan 2002
Posts: 5
Default

i tried setting gender to 2 and they still all look like human males when i try to set them up in the database but the #spawn command works and that's what I can't figure out why the command line works but the db does not and other peoples db's work I figure I'm just not setting something right but I don't know what
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  #6  
Old 01-29-2002, 12:35 AM
Pyrotek
Sarnak
 
Join Date: Jan 2002
Posts: 97
Default

Possibly the texture?
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  #7  
Old 01-29-2002, 03:12 AM
hogger
Sarnak
 
Join Date: Jan 2002
Posts: 52
Default

Watch the race too. Trying to spawn Kunark Goblins isn't the same as trying regular goblins: they show up as humans in the Misty Thicket....
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  #8  
Old 01-29-2002, 03:28 AM
g2k
Fire Beetle
 
Join Date: Jan 2002
Posts: 5
Default

This is what I have put in so far and he spawns as a human with the sounds of a gnoll and i think the other stats I gave him. If anyone want's to see it the server is listed as "G2k EQ Server (test)" when you use the login server at gotfrags I''m off to my first class but I'll check back when i get a few min.
later,
g2k

NPC Types
id = 1
name = a_gnoll_pup
level = 1
race = 39: Gnoll
class = 0: (unknown)
hp = 15
gender = 2
Loot Table = gnoll pup
texture = 2
helmtexture = 0
hp_regen_rate = 1
mana_regen_rate = 1

Spawn Groups
id = 1
name = a_gnoll_pup

Spawn Entries
Spawn Group = a_gnoll_pup
NPC Type = a_gnoll_pup
chance = 100

Spawns
Spawn Group = a_gnoll_pup
zone = qeynos2
x = -46
y = 622
z = 3.7
respawntime = 240
variance = 0
heading = 0
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  #9  
Old 01-29-2002, 03:50 AM
Gino
Sarnak
 
Join Date: Jan 2002
Posts: 64
Default

Try texture=0

Regards

Gino
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  #10  
Old 01-29-2002, 02:02 PM
g2k
Fire Beetle
 
Join Date: Jan 2002
Posts: 5
Default

tried setting it to 0 1 2 and 3 in the db but still no luck is there any kind of documentation for the db oh btw all four of those skins work with #spawn
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  #11  
Old 01-31-2002, 11:10 AM
Schmuck
Sarnak
 
Join Date: Jan 2002
Posts: 46
Default

Change class to warrior maybe?
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