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Old 03-26-2006, 04:09 PM
Cisyouc
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Join Date: Jun 2004
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Posts: 1,260
Default To all people who already own Titanium...

Mattmeck came up with a heck of an idea as a little experiment. Now as you probably know, many people keep bringing up that CD packs, such as Evolution or Titanium, may have their contents, even under the same label, secretly updated or changed over the course of its sale. In doing so, it would make making an EQEMu server compatible with a CD set impossible or at least very difficult, as it would end up being actually multiple client versions for 1 cd-set "label".

So, heres the experiment. If you own Titanium already, please use EQVerCheck (download link below) to generate an Long and Short version string for that directory. Once you've done so, paste such numbers on this thread. By doing so, we'll be able to see if any Titanium CDs are not of the same version. And please, DO NOT go out and buy Titanium specifically for trying this, or do so at your own risk of there not being a titanium version, I really don't know if its very much or not at all plausible.

You are able to download EQVerCheck here, on the EQEMulator site. Extract the zip file into your Titanium directory and run it. Then, reply to this thread with the Long Version String (prefixed with 'EQ') and Short Version String (prefixed with 'SEQ').


One last note: If you have a version of the Titanium directory that the Devs are using, clicking Suggest LS will note that it is compatible with the "Titanium" EQEMu Server Releases, but has no LoginServer. As Doodman pointed out on IRC, there is in fact a login server that is compatible with Titanium (599, it just lacks a compatible server version. I simply tagged it as 'no loginserver' as to avoid confusion with people who might think that Titanium was compatible with EQEMu if they saw there was a loginserver for it.
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
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