Limits of EQemu
I have been looking through the code and found some insane potential for customization. A game could be created that acts far, far differently from EQ, and I plan on taking advantage of that.
But my question is this: What are the current limits of the EQemu server and databases? There was a recent thread in this forum about creating new classes, and it appeared that it could not be done, but where exactly is the hold up? What all is controlled by the client files that we are not allowed to touch?
Also, what files are we allowed to edit and redistribute? Can we provide new UI files for our users?
Last edited by Iandaan; 02-19-2007 at 08:37 PM..
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