I, too, take the static route. Just for grins & giggles, I launched all 290 (ish) zones staticly on a single computer. Started off with 2Gigs of physical ram, ended up diggin pretty deep into virtual memory.
As a comprimize, and since I run a slightly defferent than the norm EQEmu Network setup, I usually only have about 16-32 peeps on at any given time. I have trended the top 64 zones are the most frequently used and made them all static. Additionally, I run 2 dynamic zones per expected player equaling 64 dynamic. This is a tad overkill, but I like to plan for the 100% worst case player load scenario.
This is all handled by a single core single 1.8GHz cpu machine with 320 gigs HD and 2 gigs physical ram. While not spectacular performance, the load times of the static zones are acceptable.
What I have NOT done is load testing on the above setup with all 32 real players running a few groups of BOTs each... I am guessing that I would make my widdle cpu cry, but we will see
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But in essence, thats how I handle my zones. I don't mess with Launchers much, but my whole system is time delay launched from a .bat file. I also administer the server via Remote Desktop Connection, so being able to double click a .bat, close RDC, wait 2 minutes and login is quite convienent way to restart my EQEmu.
