That thread is mostly for a recent issue with max levels over 75, but it is easily resolvable by setting the new rule I added or updating the skill_caps table.
IMO, when considering max level for a server, one of the main things you should be concerned about is how the clients deal with the max level. Titanium really only supports up to level 75 before things start flaking out a bit. Any level over 75 on Titanium causes skills to roll in the client which causes stats like AC and ATK to show incorrectly as well as skills showing up wrong. So, if you plan to support Titanium clients primarily, you might want to consider that.
If you mostly want/expect SoD+ clients on your server, you can safely increase the level limit to 85 I think without anything odd happening. Anything over 85 on the SoD client causes Mana/Endurance/HP to display wrong since the client only calculates the base of those stats up to level 85, and then sets them all to 5 each. You will still see gains from items and buffs, but the base of the stats will be 5, which means chars will be about 2k or so short on HEM stats. That can be compensated for by using the Tribute hack, but you would have to modify the source to add that hack in.
In short, level 75 is the best overall max level. Keep in mind that you may eventually want to increase your level cap though. So, if you plan to increase your cap at some point, you may want to start with a max of 65 or 70 so you have room to play with safely in the future.
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