If you are still having troubles I recommend inserting the spell ID (using Ailia's or something) into one of the many gaps in the spells_new table (at least in SoF). For instance, there are 741 open spell slots from ID 14000 down. Those are all well within the working spell range (effects, scribe, icons, etc).
This is directly using the spells_us.txt from SoF (about 9mbs, not the 15mb one floating around). Just use the many GeorgeS tools to change the spells, update the table, and then copy the new spell_us.txt to the Eqemu and SoF folders. I would also save an original backup spell file.
Also this same trick works for new npcs. The client doesn't seem to like them above a certain range, like spells, from observation. I created a line of defensive proc spells that summons custom pet swarms this way (in SoF there is a HUGE gap in npc IDs in the 13000 range). I have yet to figure out where to add custom descriptions of the spells (as seen on spell scrolls).
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