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  #1  
Old 02-19-2012, 11:25 AM
JuJu142
Fire Beetle
 
Join Date: Dec 2005
Posts: 13
Default LAN Login Issues

So I'm trying to allow other computers on the LAN to connect to the local server. I can log in to the game using the PC that the server is running on, but not any others on the network. Using minilogin, I have set up accounts for the other PC's and their IP addresses.

On the non-server machines, I can log in, and see the server. Server machine see's the login and everything looks just the same as I was logging in from the server machine. When I click play, I go to a black screen, then eventually back out to the login screen.

It seems like it is loosing connection to the server when I hit play. config files are set to 127.0.0.1. I've tried changing this to the generic LAN IP, but then I can not launch the server. Any suggestions?
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  #2  
Old 02-19-2012, 02:45 PM
JuJu142
Fire Beetle
 
Join Date: Dec 2005
Posts: 13
Default

Ok so after trying to re-create what happens on the non-server machine...on the server machine....no matter what login information I use I go to the same account. Placing "192.168.1.4" (server-machine IP) into the server machine eqhost.txt file it recreates the issue I'm having on the non-server machine. It recognizes the connection, but when I hit play, world.exe doesn't see it. I feel like this is something simple, but I cant seem to narrow it down.
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  #3  
Old 02-20-2012, 06:46 PM
Noport
Opcode Ninja
 
Join Date: Mar 2009
Location: San francisco
Posts: 426
Default

must use a router so each computer has a different ip address or goto control pannel network and config a unique ip address for each computer.
you'll have to open up firewall or open up port setting to pass through the firewall
Code:
Only If using Winxp:
Goto Network Connection Properties
You'll Be at General
Click on Advanced
Click Settings
Leave Firewall ON
Click Exceptions
Click Add Port
Click Change scope
Any Computer [Including those on the Internet]
Click Ok
Name: EqEmuloginServer or minilogin
Port number: 5999 UDP
Click Ok
Click Add Port
Click Change scope
Any Computer [Including those on the Internet]
Click Ok
Name: EqEmuloginServer or minilogin
Port number: 5998 UDP
Click Ok
That should now allow other computers
on your local network to connect to your server.
If that does not work try this
Click on url and follow Vales guide http://www.eqemulator.org/forums/showthread.php?t=29043 and Good Luck!

Start at Step # 1 - #3 if you have not downloaded the server files.

Just a Note: if you already donwloaded the server files under trunk\EQEmuServer\EQEmuLoginServer\login_util directory is the files you need for your sql server database.
Start at Step # 9: - #18

no internet connection required

If using EQEmuLoginServer.exe and set server up as public

This is my eqemu_config
Code:
<?xml version="1.0">
<server>
	<world>
		<!-- Set the shortname to ONE word. The longname is what shows up on server list -->
		<shortname>VoA</shortname> 
		<longname>Veil of Alaris</longname>

		<!-- DO NOT EDIT ANY LINES BETWEEN HERE AND THE DATABASE SECTION -->
		<address>192.168.0.10</address>
		<localaddress>127.0.0.1</localaddress>

		<!-- Loginserver information.  DO NOT EDIT -->
		<loginserver>
			<host>192.168.0.10</host>
			<port>5999</port>
			<account>xxxxxxxxxxx</account>
			<password>xxxxxxxxxx</password>
		</loginserver>

		<!-- Server status.  Default is unlocked DO NOT EDIT RIGHT NOW -->
		<!--<locked/>-->
		<!-- <unlocked/> -->

		<!-- Sets the ip/port for the tcp connections.  DO NOT EDIT -->
		<tcp ip="localhost" port="9000" telnet="disable"/>

		<!-- Sets the shared key used by zone/launcher to connect to world -->
		<key>xxxxxxxxxxxxxxxxxxxxxxxxxxxxx</key>
		
		<!-- Enable and set the port for the HTTP service.  Defaults are shown -->
		<http port="9080" enabled="false" mimefile="mime.types" />
	</world>

	<!-- Chatserver (channels) information.  DO NOT EDIT -->
	<chatserver>
		<host>192.168.0.10</host>
		<port>7778</port>
	</chatserver>

	<!-- Mailserver (in-game mail) information.  DO NOT EDIT -->
	<mailserver>
		<host>192.168.0.10</host>
		<port>7779</port>
	</mailserver>
	
	<zones>
		<!-- The defaultstatus is what status the new toons will have on your server -->
		<defaultstatus>0</defaultstatus>

		<!-- Sets port range for world to use to auto configure zones DO NOT EDIT RIGHT NOW-->
		<ports low="7000" high="7100"/>
	</zones>

	<!-- Set username to root and password is your MySQL password and db to peq -->
	<database>
		<host>localhost</host>
		<port>3306</port>
		<username>root</username>
		<password>xxxxxxxxxxxxx</password>
		<db>peq</db>
	</database>

	<!-- Launcher Configuration DO NOT EDIT-->
	<launcher>
		<!-- <logprefix>logs/zone-</logprefix> -->
		<!-- <logsuffix>.log</logsuffix> -->
		<!-- <exe>zone.exe</exe> -->
		<!-- <timers restart="10000" reterminate="10000"> -->
	</launcher>

	<!-- File locations.  DO NOT EDIT -->
	<files>
		<!-- <spells>spells_us.txt</spells> -->
		<!-- <opcodes>opcodes.conf</opcodes> -->
		<!-- <logsettings>log.ini</logsettings> -->
		<!-- <eqtime>eqtime.cfg</eqtime> -->
	</files>
	<!-- Directory locations.  DO NOT EDIT -->
	<directories>
		<!-- <maps>Maps</maps> -->
		<!-- <quests>quests</quests> -->
		<!-- <plugins>plugins</plugins> -->
	</directories>
</server>
This is my login.ini

Code:
[database]
host = localhost
port = 3306
db = peqlogindb
user = root
password = xxxxxxxxxxx
subsystem = MySQL

[options]
unregistered_allowed = TRUE
reject_duplicate_servers = FALSE
trace = TRUE
world_trace = FALSE
dump_packets_in = FALSE
dump_packets_out = FALSE
listen_port = 5999
local_network = 192.168.0.10

[security]
plugin = EQEmuAuthCrypto
mode = 5

[Titanium]
port = 5998
opcodes = login_opcodes.conf

[SoD]
port = 5999
opcodes = login_opcodes_sod.conf


[schema]
account_table = tblLoginServerAccounts
world_registration_table = tblWorldServerRegistration
world_admin_registration_table = tblServerAdminRegistration
world_server_type_table = tblServerListType
Code:
[Debug] [02.20.12 - 15:39:27] Logging System Init.
[Debug] [02.20.12 - 15:39:27] Config System Init.
[Debug] [02.20.12 - 15:39:27] MySQL Database Init.
[Debug] [02.20.12 - 15:39:27] Encryption Initialize.
[Debug] [02.20.12 - 15:39:27] Encryption Loaded Successfully.
[Debug] [02.20.12 - 15:39:27] Server Manager Initialize.
[Network] [02.20.12 - 15:39:27] ServerManager listening on port 5999
[Debug] [02.20.12 - 15:39:27] Client Manager Initialize.
[Network] [02.20.12 - 15:39:27] ClientManager listening on Titanium stream.
[Network] [02.20.12 - 15:39:27] ClientManager listening on SoD stream.
[Debug] [02.20.12 - 15:39:27] Server Started.
[Network] [02.20.12 - 15:40:00] New world server connection from 192.168.0.10:63486
[World] [02.20.12 - 15:40:00] Server Veil of Alaris(VoA) successfully logged in.
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