I have been using the data_buckets table alot lately.
Anyways, I have noticed that in the use of :
	Code:
	quest::get_data(std::string bucket_key)
quest::set_data(std::string bucket_key, std::string bucket_value, std::string expires_in)
quest::delete_data(std::string bucket_key)
 delete_data does not seem to work using perl. 
Perhaps there is a delay from the time you call to delete the bucket and the actual time it is deleted from the database table?
It isn't a big deal. I just use an sql query to remove the buckets when needed, I was just curious if I missed something in my application of the functions.
Here is a very simple script that will show what I am talking about.
	Code:
	sub EVENT_SAY {
	if($text=~/Hail/){ 
	    $client->Message(12,"" . quest::saylink("Make Bucket", 1) . "");
	    $client->Message(12,"" . quest::saylink("Get Bucket", 1) . "");
	    $client->Message(14,"" . quest::saylink("Delete Bucket", 1) . "");
	    $client->Message(14,"" . quest::saylink("Delete Bucket SQL", 1) . "");
        }
	if($text=~/Make Bucket/){          #Bucket set to 1 hour.
	    quest::set_data("testkey", "5", 3600); 
	    $client->Message(12,"Data Bucket set.");
        }
	if($text=~/Get Bucket/){           #Displays the value of "testkey" which is 5.
	     $client->Message(12,"Data Bucket value is : (" . quest::get_data(testkey) . ")");
        }
	if($text=~/Delete Bucket/){        #Should work but doesn't.
	    $client->Message(12,"Attempting to delete the data bucket...");
	    quest::delete_data("testkey");
	    $client->Message(12,"Data Bucket value is : (" . quest::get_data(testkey) . ")");
        }
	if($text=~/Delete Bucket SQL/){    #Works, just a little more code.
	    $client->Message(12,"Attempting to delete the data bucket using SQL query...");
	    $connect = plugin::LoadMysql();
	    $sql_query = ("DELETE FROM data_buckets WHERE data_buckets.key='testkey'");
	    $sql_handler = $connect->prepare($sql_query);
	    $sql_handler->execute();
	    $connect->disconnect;
	    $client->Message(12,"Data Bucket value is : (" . quest::get_data(testkey) . ")");
       }
}