Didn't know there was a playerprofile.txt.
I updated it with the playerprofile_struc in 0.5.3 DR3 which seems to be 4920 bytes.
I get an Access Violation when I go to character page so something isn't quite right.
There are a few new/differently named fields... not sure what your parser would do. There are a few new unknowns or same unknowns with different sizes.
Checksum went to uint32 from int8 [4]
ability_up is new
gender, level, race, and class are all uint32s. Offsets didnt change, don't know if type difference matters.
4 more ability_X are new.
Any ideas?
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