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  #1  
Old 03-02-2003, 12:41 PM
var1ety
Sarnak
 
Join Date: Jan 2003
Posts: 59
Default worlds with only items, no npcs or loottables?

Having a problem with running a server that has only sourced db.sql and an item database. This scenario worked fine with 0.4.1, but on updating to CVS it seems you need an addon installed for things to work correctly. Zone seems to segfault during net.cpp running database.LoadLoot(), however there is no backtrace available, debugging symbols installed or not. I'm not familiar enough with MySQL to attempt a fix, hopefully someone else could glance at the offending function and figure out what might be wrong?
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  #2  
Old 03-02-2003, 01:38 PM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
Default

I had the same exact problem for awhile due to some changes someone put in, but for the life of me i can't remember what the solution was... There might be a logic error in LoadLoot if you try and load with 0 entries in the database. Put a 3rd party database (like Drawde's newest one) and see if it loads then.

Did you put in the newest db.sql ?
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  #3  
Old 03-02-2003, 04:35 PM
var1ety
Sarnak
 
Join Date: Jan 2003
Posts: 59
Default

using db.sql from cvs, not the older one w/out the ts field in variables. works great using telmet's db, but without any db in it segfaults (though it segfaults before that function, as it'll go through the rest fine with no addon loaded). I don't understand the statements in that function well enough to see what's going on in it, however.
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