If you get Kaiyodo's model viewer it is really simple. All you need to do is look into the gequip.s3d files and load their models. Inside of them you'll see model names that look something like this...
IT10_DMSPRITEDEF
If that was the model name, the number for that model as an item would be 10 (which if you try it in game, is the same arrow you see there). So just run though them and write down all the numbers from each IT#_DMSPRITEDEF you find and you'll have a updated list.
Note: On some items you will find that there are multiple entries which will look simular to these...
IT153MAIN02_DMSPRITEDEF
IT153MAIN03_DMSPRITEDEF
IT153MAIN04_DMSPRITEDEF
IT153MAIN05_DMSPRITEDEF
IT153MAIN06_DMSPRITEDEF
These items have particle effects or moving parts on them, so each one is a different piece of the item. Just find the main model that allows you to identify what the item is and write down the number write after the IT as you did before.
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