logging in to cshome on an old char that sometimes works (i dont think old/new char matters)
[Wed Mar 06 03:54:32 2002]00446:Start world done. (cshome)
[Wed Mar 06 03:54:32 2002]00447:EnterZone. Requesting zhdr.
[Wed Mar 06 03:54:32 2002]00448:EnterZone. Cameras reset.
[Wed Mar 06 03:54:32 2002]00449:EnterZone. Vision reset.
[Wed Mar 06 03:54:32 2002]00450:EnterZone. Making new Overlay#4.
[Wed Mar 06 03:54:32 2002]00451:EnterZone. Overlays reset.
[Wed Mar 06 03:54:32 2002]00452:EnterZone. Overlays drawn.
[Wed Mar 06 03:54:32 2002]00453:EnterZone complete.
[Wed Mar 06 03:54:32 2002]00454:ProcessGame. Beginning main loop.
[Wed Mar 06 03:54:35 2002]00008:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!
[Wed Mar 06 03:54:35 2002]00009:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!
[Wed Mar 06 03:54:35 2002]00010:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!
[Wed Mar 06 03:54:35 2002]00011:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!
[Wed Mar 06 03:54:35 2002]00012:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!
[Wed Mar 06 03:54:35 2002]00013:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!
[Wed Mar 06 03:54:35 2002]00014:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!
[Wed Mar 06 03:54:35 2002]00015:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!
[Wed Mar 06 03:54:35 2002]00016:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!
[Wed Mar 06 03:54:35 2002]00017:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!
[Wed Mar 06 03:54:35 2002]00018:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!
[Wed Mar 06 03:54:35 2002]00019:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!
[Wed Mar 06 03:54:35 2002]00455:Fatal Error Occurred in mainthread Code = c0000005 Addr = 01681a57
[Wed Mar 06 03:54:35 2002]00456:Process was trying to READ invalid data.
[Wed Mar 06 03:54:35 2002]00457:Invalid access occurred at virtual address 0xc70000ea.
[Wed Mar 06 03:54:35 2002]00458:Fatal error occurred in mainthread! (#522S)
[Wed Mar 06 03:54:35 2002]00459:Graphics DLL Loaded: Version 1.0.93 (DX

Last Build Date: Feb 20 2002 19:48:27
[Wed Mar 06 03:54:35 2002]00460:Crash (char = Shawncy, zone = cshome)
[Wed Mar 06 03:54:35 2002]00461:Local Player's World location at time of crash: 100.000000, 100.000000, -1.396126.
[Wed Mar 06 03:54:35 2002]00462:Gamestate at crash = 5, O_M3 = 02176f68, mode = 0, RC = 0d90b7e0
[Wed Mar 06 03:54:35 2002]00463:1 processor(s) of type 586. Physical memory = 511 Megs.
[Wed Mar 06 03:54:35 2002]00464:INTEL 940