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  #1  
Old 05-14-2003, 08:14 AM
Dukeman911
Fire Beetle
 
Join Date: May 2003
Posts: 2
Default Server works but some minor issues.

First, I have everything uptodate. I am using XP, Using Eq Admin tool 4.5. First i would like to say people CAN Log into my server, "[0.0] Testing awsome server" here the thing,

:!: Problem 1. Sometimes when the gm's zone to different zones they dont have on their computer the game crashes.

:!: Problem 2. Monsters only move when attacked.

:!: Problem 3. Items are not all loaded. ( anyone know a complete item list i can use?)

:!: Problem 4. How do i enable all the GM commands and what are they?

:!: Problem 5. Monsters are not in all the zones, only some of them?

Does anyone have a complete database that works completly once installed that i could use please? this would make things alot easier.

Thanks for all you reading things and any help i get back
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  #2  
Old 05-14-2003, 08:20 AM
Monrezz's Avatar
Monrezz
Dragon
 
Join Date: Mar 2003
Location: #loc
Posts: 745
Default

These are all database issues.

1. If they don't have the zone, they can't get to it.

2. Waypoints / Pathing needs to be done manually. (Or wait for a more complete DB)

3. There are items being added all the time, be patient :P

4. #flag <account name> 200, and see the README for a list.

5. Not all spawns are in Db, it's not EQLive yet...

Be patient and everything will be done within a year, at a guess
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  #3  
Old 05-14-2003, 10:10 AM
Dukeman911
Fire Beetle
 
Join Date: May 2003
Posts: 2
Default ..

When they zone to a zone they dont have they dont let them then whenever they login they cant access the game, and get stuck perminantly, how do i edit where theyb start?

and If im using the Admin program does server need to be down?

If i change item info, does server need to be down?

Do i ever need to restart the SQL server?
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  #4  
Old 05-18-2003, 01:27 PM
Theone45128
Fire Beetle
 
Join Date: Apr 2003
Posts: 17
Default

I think it's #movechar &lt;Chars name> &lt;Zone> to move a character thats stuck in a dead zone.
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