Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Development

Archive::Development Archive area for Development's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 03-28-2002, 08:44 AM
ShiKage
Fire Beetle
 
Join Date: Mar 2002
Posts: 2
Default Quest Items

I've been looking through the information on NPC and quest scripting and it would seem it is quite thorough and impressive, allowing you ot make many changes to characters, accept items or simply banter back and forth Verant style. Even spawn other NPCs to further along the quest. Here is my one question though, can you have an NPC hand out an item as a reward? If so, how do you do this? If not is it something that is planned to be implemented soon or is it fairly far down the list?
Reply With Quote
  #2  
Old 03-28-2002, 12:29 PM
Lurker_005
Demi-God
 
Join Date: Jan 2002
Location: Tourist town USA
Posts: 1,671
Default

The tutorial has a few errors, well omissions. Try SPAWN_ITEM item number

Example
Code:
SPAWN_ITEM 1001
For cloth armor something or other

I think the other 2 responses missing from the list in the tutorial are SNOW and SAY (of course say was used in many examples)
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:09 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3