Source Code distribution
Ok, I have a little problem with the source code.
Could we at least include some type of readme.txt along with it that describes what compiler it works with, and actually produces a working version identical to the one released in the binary distribution.
After hunting down what I assume are the correct header files and libraries to get the project to compile without errors, it produces a different exe, one that crashes when it tries to load quest files.
Could someone please post a very specific setup where you've been able to compile and run ZoneNT.exe, including OS, compiler brand and version, and specific location of the header files needed in addition to the source distibution.
Heres is my system info:
Compiled under Windows 2000 Pro SP2 using MSVC++6 SP4
Obtained header files and zlib.lib from the binary distribution of MySQL, in the /include and the /lib/opt folders.
Obtained zlib.h and zconf.h from the source distribution of zlib.
I'm setting the active configuration as "Release" on both World.exe and ZoneNT.exe
The output filesize of World.exe is 356kb whereas the distributed version is 300k.
The output filesize of ZoneNT.exe is 720kb where the distributed version is 536kb.
I'm looking for a clear explanation of why this is happening.
Running World.exe and ZoneNT.exe on Windows 2000 Advanced Server with MySQL version 3.23
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