Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::General Support

Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-23-2009, 01:21 PM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default zone_id 'n' not found in database

I attempted to update to the latest SVN + PEQ DB (system only) last week. What I did was compile 553 (I think it was), then point it to a new PEQ DB I sourced in. I moved my "player" data to this new DB, then applied all patches in the 'updates' folder. Lots of errors, because I had been manually applying patches through 443 (the current working version on my server). When I got all done, I had this odd problem everytime I or someone else tried to log in. World reported that it could not find the zone_id for the character currently trying to log in.

Now, disclaimer that I have not been following the tremendous amount of work you all have been doing, so I am not sure what zone_id it is looking for... in the zone table, the zoneidnumber definitely exists. One other problem that I solved had something to do with instZOrgID and flag... the Rev59 file adds them, but a Rev535.sql later, removed them. But the world wanted them... so, I put them back. Where I come from, 59 comes before 535, so I was >assuming< I applied these updates in the right order

Anyway, long story short, I cannot log in after updating to the latest SVN.

So, the grand question is: If I am using SVN for code, should I NOT be using PEQ DB updates to update the DB for said code? Cuz, I think that's where I went wrong.

TIA,
J
Reply With Quote
  #2  
Old 05-23-2009, 01:25 PM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

PEQ is currently setup for the instance branch (Of which I recommend trying out as it really works amazingly well!) It is not compatible with the trunk. If you want to continue to use PEQ with the trunk, then you need to use the updates on the EQEmu SVN. If you want to use the instance branch, then PEQ's SVN is all you need.
Reply With Quote
  #3  
Old 05-23-2009, 02:22 PM
WillowyLady
Sarnak
 
Join Date: Aug 2003
Location: Recycle Bin
Posts: 90
Default

JA, I had same issue

Source in following, work for you?

==
INSERT INTO variables VALUES ('curInstFlagNum', 2000, 'Determines what instance flag will be handed out next', '2008-09-05 04:46:47');
INSERT INTO variables VALUES ('dfltInstZflag',1000, 'Used to determine if a zone is instanced, must be 1000 or greater', '2008-09-05 04:46:47');
==
__________________
I'll be back!

Reply With Quote
  #4  
Old 05-24-2009, 01:10 PM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

Ahh, that explains it Cavedude. Thanks, I will check out the instance branch today.

Thanks Willow. I must have missed an update somewhere.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:36 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3