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Old 04-03-2011, 12:04 PM
deaddraqear
Sarnak
 
Join Date: May 2008
Location: california
Posts: 45
Default world.exe problems (

Just like tons of other people, my world.exe closes immediately upon starting up.. Running windows xp pro, SP 3

Thing is.. I was running server last night JUST fine, other people able to log in without a problem.. Went to bed, woke up and server was still working just fine.. I try starting it now, and it closes and I get the same error everyone else has..

Quote:
[04.03. - 08:41:28] Starting Log: logs/eqemu_debug_4028.log
[04.03. - 08:41:28] [LAUNCHER__INIT] Loading server configuration..
[04.03. - 08:41:29] [NET__WORLD] WorldConnection connect: Connecting to the server localhost:9000 failed: TCPConnection::Connect(): connect() failed. Error: 10061
[04.03. - 08:41:29] [LAUNCHER__ERROR] worldserver.Connect() FAILED! Will retry.
[04.03. - 08:41:29] [LAUNCHER__INIT] Starting main loop...
I followed the guide on http://www.eqemulator.org/forums/sho...ighlight=mysql and like I mentioned above, it was working JUST fine.. Was bein key word here -.-

Ran accross http://www.eqemulator.org/forums/showthread.php?t=30817, (among others), tried everything here, no avail.. In this link, it says to use eqemu_config.xml but the guide i used said to delete that file, remove the .full extension of eqemu_config.xml.full and use that instead..

Quote:
<?xml version="1.0">
<server>
<world>
<shortname>silence</shortname>
<longname>Silence</longname>

<!-- Only specify these two if you really think you need to. (read: You don't) -->
<!-- <address>some.server.com</address> -->
<!-- <localaddress>192.168.0.5</localaddress> -->

<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>eqemulator.net</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver>

<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->

<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="localhost" port="9000" telnet="disable"/>

<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>some long random string</key>

<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>

<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</chatserver>

<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>channels.eqemulator.net</host>
<port>7779</port>
</mailserver>

<zones>
<defaultstatus>0</defaultstatus>

<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>

<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>localhost</host>
<port>3306</port>
<username>root</username>
<password>(removed)</password>
<db>peq</db>
</database>

<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>

<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>
Currently I have ALL my server shit in drive c, my windows installation in drive d, my EQ directory drive f, and I followed the guide I linked above to a T.. I just dont see how or why the server was working when I woke up (mind you, only 3 hours unfortunately), I /camp my character out and server locks up, and now refuses to work..
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