creategroundobjectfrommodel & race cond?
			 
			 
			
		
		
		
		I'm seeing some odd behavior in a quest.  I am using creategroundobjectfrommodel to create an object.  This occurs right after the player zones in. 
 
The object is created just fine, but I cannot get rid of it.  A depop sends the packet, but the object still remains in the client's view. 
 
If I delay 30 sec before creating the object, the object is able to depop/respawn/depop just fine.  A 5 sec delay did not work. 
 
Does anyone have any idea what might be going on here?  Or perhaps areas that I should look into? 
 
Thanks much 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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