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  #1  
Old 04-02-2003, 07:45 AM
twist
Fire Beetle
 
Join Date: Mar 2003
Posts: 14
Default few shamman spells bugs

the level 24 shammie spell Envenomed Breath doesn't work properly. the inital dmg works find and one tick of the dot. but thats it.

should be.
Increase Poison Counter by 3
Decrease HP when cast by 30
Decrease Hitpoints by 27 per tick

i'll let you know what other spell bugs i find as i level up. 3 more elvel and i get the next dot, hopefully that one will work.

btw i'm playing on guildwars as Nosow For You.
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  #2  
Old 04-03-2003, 09:12 AM
twist
Fire Beetle
 
Join Date: Mar 2003
Posts: 14
Default

ok got my next dot, seems to work fine altough it doesn't stack with the previous disease dot like it should.

another thing, the shaman pet spells aren't in the game, well if they are they are not in wk on the barb. i know these aren't classic per say. but i know a lot of other classes have the newer spells, and i want dog dog! heh.

the spirit pouch isn't lore yet i can only summon one, it seems to act like the summonitem command. already have that in your inventory, yadda yadda. don't really care bout that but a bug's a bug.


ok, bards. yeesh. my roomate is playing a bard. one major thing i've noticed that the songs take about 5 times to long to sing as on live, really hurts the poor bards.
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  #3  
Old 04-03-2003, 10:10 PM
twist
Fire Beetle
 
Join Date: Mar 2003
Posts: 14
Default

some more.

39 poison dot (forget the name, its late) is the same as above. seems like all the poison dots above level 9 are like this :(

slows don't seem to work also, not sure about debuffs, can't tell either way.
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  #4  
Old 04-05-2003, 12:01 AM
twist
Fire Beetle
 
Join Date: Mar 2003
Posts: 14
Default

ok hit 50, here's the rest.

49 poison dot, same as above.
44 pet (its original eq) doesn't work, spell effect not know.

canabalize II? its a quest spell in live, don't see it anywhere on guildwars. none of the guilds have it. but i also can't find my mini-epic guy, so hey i might be blind

alchemy.
1) only potion i've found that works is sow. regen, innothule gate, etc are no goes.
2) when something is trivial the success rate should be higher, its pretty low right now, not a major one though.
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  #5  
Old 04-06-2003, 03:26 AM
kathgar
Discordant
 
Join Date: May 2002
Posts: 434
Default

Shaman pets: pets are gay, we have to develop formulas for health, damage, etc, find hte models, size its a pain in the ass.. so only the major pets are done
DoTs stacking: ehh. stacking is buggy atm
WRong damge/times.. i don't know.. maybe the duration is screwed up in the file(ie diff value than live)
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  #6  
Old 04-06-2003, 07:24 AM
twist
Fire Beetle
 
Join Date: Mar 2003
Posts: 14
Default

hehe ok. he a major pet to me. only one i get

most of the spell bugs are minor, just seems like the poison ones above 9 are missing something in the db, since the lvl 9 one works fine. i dunno though.

the dot stacking isn't a big deal really, was just tellin yah since its a bug poison and disease stack fine, which is enough to drop most mobs anyways.

biggest concerns i have are slows, debuffs and my 49 poison dot. dogdog would be nice, but not a biggie.

and the swamp gate potion would be handy for when servers are full, just gate over. hehe
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  #7  
Old 04-06-2003, 03:05 PM
killspree
Dragon
 
Join Date: Jun 2002
Posts: 776
Default

A lot of that is probably guildwars specific so it would be best to report the bugs directly to a guildwars GM.
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