ok, I did a little experimenting with this:
useing:
Code:
sub EVENT_SPAWN {
quest::settimer("L1",10);
quest::say("starting timer.");
}
sub EVENT_TIMER {
if ($timer = "L1") {
$npc->SetAppearance(FILL IN THE NUMBER HERE);
quest::stoptimer("L1");
quest::say("stop timer");
}
}
I was breaking down the effects to see what was allowed and what wasnt.
It appears only 5 appearances are allowed by this command:
0. default/ standing
1. sitting
2. ducked
3. dead
4. kneeling
I didnt test past this, as I was seeking the Death form, so not sure if it continues on further (sorry, i should have thought of that)
Thanks again for the insight, as it was the
$npc->SetAppearance() line that I was totally missing, and never would have found it without ya.