Quote:
Originally Posted by Caryatis
You know whats even worse? Look outside, I don't see ANY pixelation when I look at trees so why would Sony go to such extremes to make their game look SO crappy?
Stupid corporations building games for the mass market and not those of us with 3,000 cell super computers!
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Non-sarcastic explanation:
They do it to improve performance. Limiting the number of models that are loaded globally reduces the time it takes to get logged into character select. It also reduces the amount of memory that is used, which is particularly good for people with slower computers or who box multiple accounts at once.
They don't design EQ for EQEmu lol. They have specific models in mind when they create a zone, so they only set them to load the ones they want it to have. Yeah, it would be awesome if there was an easier way around it, but that isn't the case.