5.0 Release version bugs
1)It might just be me but NPC's are no longer moving with a moving database that worked fine with DR5. The MPC's are moving around the zone but the NPC animation is staying in one spot and turning circles. If you rezone back in the NPC's are still standing in one spot turning but have moved to a new spot. If you try to attack any "moving" npc it says "target is to far away"
2)using npcspawn delete command kicks you out and doesnt remove the spawn.
3)using spawnfix moves the mob fine, but from that point on it ALWAYS spins circles in its spot doing the running animation. Still does it after a zone repop too. Same with the npcspawn command.
4)Extreme lag at times. Server is running on a Duron 1200mhz with lots of ram and with only 2 people sometimes for no apparent reason the log-o-meter as i call it spikes up to 10000+. It only goes back down after it crashes both clients and both log back in. This is on a 100mbps LAN too.
5)EQemu database for items seems to have alot of weapons that are listed as ARCHERY instead of their proper skill class. THis causes the weapon to do 1 punching damage.
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