Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Database/World Building

Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 12-26-2003, 07:47 AM
Guest
 
Posts: n/a
Default Random Zone Grids Moveing

Does anyone have any random code to insert in
the grid path so that say....
if i wanted all my monster from one zone to randomly travel
from guk entrance to sro entrance that I could mass
insert to get all my npc's for that zone to randomly travel this area.
thats just an example say you want all the tadpole to randomely travel all over swampofnohope.,
Reply With Quote
  #2  
Old 12-26-2003, 02:09 PM
Guest
 
Posts: n/a
Default so far...

I have found #gassign 5142 to work best so far but there is no real standard.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:17 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3