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  #1  
Old 01-07-2004, 10:30 PM
Squiffy
Sarnak
 
Join Date: Oct 2002
Posts: 78
Default Local Server, 1017

I know, I know. "Another 1017 error? Read the other posts dammit!"

Well I have been for the past few hours. I'm tired, so it's altogether possible I've missed something glaringly obvious.

I'm on an XP machine, with a Linksys router. My LAN IP is 192.168.1.100. Now I'm trying to run everything on this box. Shouldn't be that difficult, really. But it apparently is. Newest version of everything. Clean database, yada, yada.

db.ini
Code:
[Database]
host=localhost
user=squiffy
password=**********
database=eq
compression=off
LoginServer.ini
Code:
[LoginServer]
loginserver=localhost
loginport=5999
worldname=Squiffy Emulator
worldaddress=localhost 
locked=false

[WorldServer]
Defaultstatus=0
Unavailzone=

[LoginConfig]
ServerMode=Standalone
ServerPort=5999
UplinkAddress=
UplinkPort=
UplinkAccount=
UplinkPassword=
MiniLoginAccounts.ini
Code:
192.168.1.100 eqemu eqemu 
localhost eqemu eqemu 
127.0.0.1 eqemu eqemu
eqhost.txt
Code:
[Registration Servers] 
{ 
"localhost:5999"
} 
[Login Servers] 
{ 
"localhost:5999"
}
Minilogin runs fine:
Code:
LoginServer.ini read.
MiniLoginAccounts.ini read.
Server mode: Standalone
Login server listening on port:5999
World.exe runs mostly fine. One error:
Code:
[Status] CURRENT_WORLD_VERSION:EQEMu 0.5.2
[Status] Loading variables..
[Status] Loading zones..
[Status] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=0, max id=0
[Error] DBLoadItems query 'SELECT gmflag,minstatus,unknown002,unknown005,unknown
107,unknown108,id,weight,norent,nodrop,size,itemclass,idfile,lore,slots,cost,nam
e,icon,unknown105,booktype,filename,bagtype,bagslots,bagsize,bagwr,augslot1type,
augslot2type,augslot3type,augslot4type,augslot5type,unknown018,unknown019,unknow
n020,casttime2,unknown061,unknown067,unknown069,unknown070,unknown076,unknown077
,augtype,ldonpointtheme,ldonpointcost,unknown099,astr,asta,aagi,adex,awis,aint,a
cha,pr,mr,dr,fr,cr,skillmodvalue,skillmodtype,banedmgamt,banedmgbody,banedmgrace
,magic,hasteproclvl,light,delay,effecttype,range,damage,material,maxcharges,recl
evel,recskill,charmfile,factionmod1,factionmod2,factionmod3,factionmod4,factiona
mt1,factionamt2,factionamt3,factionamt4,reqlevel,hp,mana,ac,color,classes,races,
spellid,casttime,focusid,itemtype,accuracy,avoidance,bardtype,bardvalue,combatef
fects,deity,elemdmgamt,elemdmgtype,sellrate,shielding,spellshield,strikethrough,
stunresist,tradeskills FROM items ORDER BY id', #1054: Unknown column 'casttime2
' in 'field list'
Error: EMuShareMem: DLLLoadItems: !cbDBLoadItems
[Error] Error: Could not load item data.  But ignoring
[Status] LoginServer.ini read.
[Status] Loading guild ranks..
[Status] Loading addon.ini..
[Status] Loading EQ time of day..
[Status] Deleted 0 stale player corpses from database
[Status] Deleted 0 stale player backups from database
Breaking bards...done
TCP listening on: localhost :9000
World server listening on: localhost :9000
Connected to LoginServer: localhost:5999
Zones are kinda odd... not sure what to think of em. They spit out the following:
Code:
[Status] CURRENT_ZONE_VERSION: EQEMu 0.5.2
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
[Status] EMuShareMem loaded
And then, after an extremely hefty pause, comes the rest:
Code:
Error: EMuShareMem: DLLLoadItems: !ItemsMMF.IsLoaded() (timeout)
[Error] Loading items FAILED!
Failed.  But ignoring error and going on...
[Status] Loading npcs
[Status] Loading NPCTypes from database...
[Status] Loading npc faction lists
[Status] Loading NPC Faction Lists from database...
[Status] Loading loot tables
[Status] Loading Loot tables from database...
[Status] Loading doors
[Status] Loading Doors from database...
[Status] Loading guilds
[Status] Loading factions
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Loading commands
[Status] 148 commands loaded
[Status] Entering sleep mode
Connected to worldserver: localhost:9000
Sorry if this was covered elsewhere. I won't say I've looked absolutely everywhere, but I've checked most recent posts that looked relevant, and most are issues resulting from different configurations. I've tried every solution I found, and none help.
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  #2  
Old 01-08-2004, 12:20 AM
mattmeck
Guest
 
Posts: n/a
Default

Code:
[Error] DBLoadItems query 'SELECT gmflag,minstatus,unknown002,unknown005,unknown 
107,unknown108,id,weight,norent,nodrop,size,itemclass,idfile,lore,slots,cost,nam 
e,icon,unknown105,booktype,filename,bagtype,bagslots,bagsize,bagwr,augslot1type, 
augslot2type,augslot3type,augslot4type,augslot5type,unknown018,unknown019,unknow 
n020,casttime2,unknown061,unknown067,unknown069,unknown070,unknown076,unknown077 
,augtype,ldonpointtheme,ldonpointcost,unknown099,astr,asta,aagi,adex,awis,aint,a 
cha,pr,mr,dr,fr,cr,skillmodvalue,skillmodtype,banedmgamt,banedmgbody,banedmgrace 
,magic,hasteproclvl,light,delay,effecttype,range,damage,material,maxcharges,recl 
evel,recskill,charmfile,factionmod1,factionmod2,factionmod3,factionmod4,factiona 
mt1,factionamt2,factionamt3,factionamt4,reqlevel,hp,mana,ac,color,classes,races, 
spellid,casttime,focusid,itemtype,accuracy,avoidance,bardtype,bardvalue,combatef 
fects,deity,elemdmgamt,elemdmgtype,sellrate,shielding,spellshield,strikethrough, 
stunresist,tradeskills FROM items ORDER BY id', #1054: Unknown column 'casttime2 
' in 'field list' 
Error: EMuShareMem: DLLLoadItems: !cbDBLoadItems 
[Error] Error: Could not load item data.  But ignoring

Code:
Error: EMuShareMem: DLLLoadItems: !ItemsMMF.IsLoaded() (timeout) 
[Error] Loading items FAILED!
/smartass on
Didnt these seem like issues to you?
WOW wonder why its not working with all these errors.
hhmm your blind or just lack common sence?
/smartass off

Try reading the forums, I personaly seen several people get help in the last couple days with this issue, this same exact issue.

Also Minilogin is 100% unsupported so if you dont get answeres dont get mad.
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  #3  
Old 01-08-2004, 12:51 AM
Muuss
Dragon
 
Join Date: May 2003
Posts: 539
Default

Since i advised you to make that post, i ll add to Mattmeck's answer :
revise your choice about the database you're using. it's certainly to old. You should also use the latest eqemu release, downloadable from a link that is somewhere on that forum, man the search button is your best friend, perspicacity is its brother !
__________________
Muuss - [PEQGC] Dobl, the ogre that counts for 2 !
http://www.vilvert.fr/page.php?id=10
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  #4  
Old 01-08-2004, 02:43 AM
Wumpas
Hill Giant
 
Join Date: Sep 2003
Posts: 154
Default try this

Try this source its the most resent i can find and it has wander type 4 as well

http://shawn319.eqemulator.net/cvs

Give it a shot its developers release but i believe it is minilogin friendly

Dont mind old Mattmeck he is the forum newbieslayer and he takes his job pretty seriously LOL consider yourself properly initiated weve all had our share of mattattacks yes theres even a term for it haha -- yes mattmeck /smartass on was the right syntex there

If its not minilogin freiendly try thix fix I used it sucessfully on 5.2 and it should still work if its not already implemented

http://www.eqemulator.net/forums/vie...ight=minilogin

Almost forgot use this database and update

http://www.eqemulator.net/forums/viewtopic.php?t=11889

Hope that helps
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  #5  
Old 01-08-2004, 03:26 AM
Muuss
Dragon
 
Join Date: May 2003
Posts: 539
Default

Wumpas is way to kind, he gonna be soon the "newbiesbestfriend" !
__________________
Muuss - [PEQGC] Dobl, the ogre that counts for 2 !
http://www.vilvert.fr/page.php?id=10
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  #6  
Old 01-08-2004, 06:25 AM
Squiffy
Sarnak
 
Join Date: Oct 2002
Posts: 78
Default

Few months back I installed eqemu using this exact setup, and had the item data missing then as well. It ran fine.

As for your suggestion to download a newer version, unless sourceforge lies, it is the newest version.

I was polite, apologetic, and you reply with hostility. Get a life.

Thanks Wumpas for a real answer, much appreciated. Getting a new db now, checking ml and whatnot.

Edit: I fixed Matt's "glaringly obvious" issue, which would of course fix it. Oh, gee, it didn't! How bout that.
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  #7  
Old 01-08-2004, 06:44 AM
mattmeck
Guest
 
Posts: n/a
Default

Quote:
unless sourceforge lies
I told ya to read the forums, They stopped using SF a little wile ago and the most recient binaries arent there, but of corse you know that cause you read the forums huh?
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  #8  
Old 01-08-2004, 06:56 AM
Squiffy
Sarnak
 
Join Date: Oct 2002
Posts: 78
Default

I spent 3 hours browsing the support and how-to forums, and nothing posted there worked. At one point I even noticed, in my tired state, that I was looking at a post from 2002, at one point.
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  #9  
Old 01-08-2004, 07:14 AM
Squiffy
Sarnak
 
Join Date: Oct 2002
Posts: 78
Default

Still a no-go, wump. Got the 0.5.3-dr2 version (the world.exe code fix thread said the code was in dr1,) nada. Getting frustrated. Seems every post I read said "this is the guaranteed fix for 1017!" which then proceeded to not work for me :lol:

And Matt, why would I do a forum search for sourceforge issues? I mean, if the site mods are still going to directly link to their sourceforge directory off the main website, one would think they're still using it, no? I didn't come to this forum to read every single post over the past year and a half since I used eqemu last.
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  #10  
Old 01-08-2004, 07:17 AM
mattmeck
Guest
 
Posts: n/a
Default

http://shawn319.eqemulator.net/cvs

^^^ latest DR-2


http://www.eqemulator.net/forums/viewtopic.php?t=11907
see there for a good DB

minilogin your on your own, there are a couple diferent versions on the forums, not sure which will work for you.
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  #11  
Old 01-08-2004, 07:26 AM
mattmeck
Guest
 
Posts: n/a
Default

Quote:
I didn't come to this forum to read every single post over the past year and a half since I used eqemu last.
Just go back a month and scim through the posts. you will see at least 50-60 threads with the same issue your are having and most of them even sayd the same thing you did
Quote:
I've tried every solution I found, and none help.
well Dev/noob/ sayd it best in IRC yesterday

Quote:
[12:48] <@devn00b> MINILOGIN IS NOT SUPPORTED
[12:48] <@devn00b> if you use it you get no support or help
[12:48] <@devn00b> you use minilogin you are on your own
and the forums still get flooded for support / help
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  #12  
Old 01-08-2004, 07:31 AM
Squiffy
Sarnak
 
Join Date: Oct 2002
Posts: 78
Default

Did the original 2 MyWorld DB sources. Sourced the 2 at matt's link. Can't find Minilogin anywhere but on sourceforge (not sure if that's an obsolete one)

Same thing. All the world.exe and zone.exe errors are gone now, in any case, but still 1017.

The account exists in the db, double-checked with a select *. Added it to MLA.ini, and it shows up as recognizing the account when I try to log on. No errors in any windows I can see... :cry:

Gonna keep fiddling

MiniLogin Output:
Code:
LoginServer.ini read.
MiniLoginAccounts.ini read.
Server mode: Standalone
Login server listening on port:5999
Matched 127.0.0.1 to 'eqemu'
Matched 127.0.0.1 to 'eqemu'
World.exe output:
Code:
[Status] CURRENT_WORLD_VERSION:EQEMu 0.5.3-DR2
[Status] Loading variables..
[Status] Loading zones..
[Status] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=27378, max id=68199
[Status] LoginServer.ini read.
[Status] Loading guild ranks..
[Status] Loading addon.ini..
[Status] Loading EQ time of day..
[Status] Reboot zone modes ON
[Status] Deleted 0 stale player corpses from database
[Status] Deleted 0 stale player backups from database
Liberating a country that despises us...
TCP listening on: localhost :9000
World server listening on: localhost :9000
Connected to LoginServer: localhost:5999
12978 New TCP connection: 127.0.0.1:2370
New zoneserver: #1 127.0.0.1:2370
Zoneserver SetConnectInfo: 127.0.0.1:2370: 127.0.0.1:7995
13069 New TCP connection: 127.0.0.1:2371
13069 New TCP connection: 127.0.0.1:2372
New zoneserver: #2 127.0.0.1:2372
New zoneserver: #3 127.0.0.1:2371
Zoneserver SetConnectInfo: 127.0.0.1:2371: 127.0.0.1:7998
Zoneserver SetConnectInfo: 127.0.0.1:2372: 127.0.0.1:7996
13139 New TCP connection: 127.0.0.1:2373
13139 New TCP connection: 127.0.0.1:2374
New zoneserver: #4 127.0.0.1:2374
New zoneserver: #5 127.0.0.1:2373
Zoneserver SetConnectInfo: 127.0.0.1:2373: 127.0.0.1:7999
Zoneserver SetConnectInfo: 127.0.0.1:2374: 127.0.0.1:7997
Zone Output:
Code:
[Status] CURRENT_ZONE_VERSION: EQEMu 0.5.3-DR2
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
[Status] EMuShareMem loaded
[Status] Loading npcs
[Status] Loading npc faction lists
[Status] Loading loot tables
[Status] Loading doors
[Status] FileLoadSPDat() Loading spells from spells_us.txt
[Status] FileLoadSPDat() spells loaded: 4578
[Status] Loading guilds
[Status] Loading factions
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Loading commands
[Status] 149 commands loaded
[Status] Entering sleep mode
Connected to worldserver: 127.0.0.1:9000
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  #13  
Old 01-08-2004, 07:39 AM
devn00b's Avatar
devn00b
Demi-God
 
Join Date: Jan 2002
Posts: 15,658
Default

Yes, as mattmeck pointed out MiniLogin is in no way shape or form supported, never has been never will be.

im curious to know why you are using minilogin and not the public login server, you apear to have no issues with connecting to the internet. you can make your server private on the public login server.

so i ask why? why go through the headache of getting minilogin to work when you can just set it to use the public login and have no issues?
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GuildWars Co-Founder / World Builder.
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Member of the "I hate devn00b" Club
Most Senior EQEMu Member.

Current Work: EverQuest 2 Emulator. Zeklabs Server
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  #14  
Old 01-08-2004, 07:47 AM
Squiffy
Sarnak
 
Join Date: Oct 2002
Posts: 78
Default

Cuz I guess I figured making a private internet server would've been harder than a local one, due to my router.

/shrug I'll try it I guess.
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  #15  
Old 01-08-2004, 07:55 AM
noam
Fire Beetle
 
Join Date: Dec 2003
Posts: 1
Default

i can think of a pretty good reason why. I am currently typing this from my school. my school has a strict policy about no games and to add to that our administrator knows what packes go with witch games.... anyway if the logon server was run on the same computer of the zone/world server and it didn't have to go through the network proxy the administrator would never now whats going on.

Not that i'm doing this i'm just saying if your trying to do it for some system where you Can't / or don't want to connect to the internet and the public login server the minilogin is the only way to go. personly i think you should atleast relice the source code for the main login servers.
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